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Pull requests: bevyengine/bevy
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Move an asset's MetaTransform into its Load files from disk to use for things like images, models, and sounds
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
AssetInfo.
A-Assets
#25509
opened Aug 22, 2026 by
andriyDev
Contributor
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Add job to update open PRs with Related to build systems or continuous integration
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Merge-Conflicts
A-Build-System
#25508
opened Aug 22, 2026 by
Zeophlite
Contributor
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Unify exclusive systems with non-exclusive systems
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#25507
opened Aug 22, 2026 by
ItsDoot
Contributor
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Fix issues where load_untyped_async would not correctly propagate the "modifiers".
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25506
opened Aug 22, 2026 by
andriyDev
Contributor
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Stop focusing the checkbox on pointer down, leave focus handling to PointerFocusPlugin
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25505
opened Aug 21, 2026 by
spiderui
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Expose some internals of ResolvedScene
A-Scenes
Composing and serializing ECS objects
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25504
opened Aug 21, 2026 by
JMS55
Contributor
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Some erased template helpers for BSN
A-Scenes
Composing and serializing ECS objects
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25503
opened Aug 21, 2026 by
JMS55
Contributor
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Remove stale BSN unsafe
A-Scenes
Composing and serializing ECS objects
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25502
opened Aug 21, 2026 by
JMS55
Contributor
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Make Tonemapping::None a passthrough and add Tonemapping::Linear
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25499
opened Aug 21, 2026 by
stuartparmenter
Contributor
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Extract the sprite material cache to a separate struct
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25498
opened Aug 21, 2026 by
cookie1170
Contributor
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Fix window-picking entity
A-Picking
Pointing at and selecting objects of all sorts
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add replace (and try_replace and try_replace_overwrite) to PluginGroupBuilder
A-App
Bevy apps and plugins
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25496
opened Aug 20, 2026 by
miroo-i-dont-want-to-use-gh
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Migrate Graphical user interfaces, styles, layouts, and widgets
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
anisotropy to feathers
A-UI
Make Player input via keyboard, mouse, gamepad, and more
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
ButtonInput<Key> more robust to ghost inputs & invalid states.
A-Input
#25490
opened Aug 20, 2026 by
CyberspaceDreamn
Contributor
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Refactor animation timers inside pan_orbit_camera
A-Camera
User-facing camera APIs and controllers.
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25489
opened Aug 20, 2026 by
taishi-sama
Contributor
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Fix missing Ok() in template(|ctx|{}) docs
A-Scenes
Composing and serializing ECS objects
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25487
opened Aug 20, 2026 by
laundmo
Member
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Feathers color plane shader imports fix
C-Bug
An unexpected or incorrect behavior
D-Shaders
This code uses GPU shader languages
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25486
opened Aug 20, 2026 by
ickshonpe
Contributor
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feathers_gallery crash fix
A-UI
#25485
opened Aug 20, 2026 by
ickshonpe
Contributor
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Font loading regression tests
A-Text
Rendering and layout for characters
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25482
opened Aug 20, 2026 by
ickshonpe
Contributor
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Resolve one compositing space per camera stack
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25481
opened Aug 20, 2026 by
stuartparmenter
Contributor
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Count sorted camera indices per render target
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25479
opened Aug 20, 2026 by
stuartparmenter
Contributor
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Add a CI screenshot run for the tonemapping example
A-Rendering
Drawing game state to the screen
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#25478
opened Aug 20, 2026 by
stuartparmenter
Contributor
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text input: retry the font family resolve when the font asset lands
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Text
Rendering and layout for characters
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add source color primaries metadata to image assets
A-Color
Color spaces and color math
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#25472
opened Aug 19, 2026 by
stuartparmenter
Contributor
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Stop rendering escaped ANSI sequences in wesl errors
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Shaders
This code uses GPU shader languages
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
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