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Pull requests: bevyengine/bevy

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Pull requests list

Opt-in-Per-Camera Pointlight and Spotlight Shadow Maps A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24625 opened Jun 14, 2026 by kfc35 Contributor Loading…
Fix nightly clippy and clippy::result_large_err again
#24624 opened Jun 14, 2026 by beicause Member Loading…
Use send wrapped BindGroupEntry Vec in prepare_mesh_view_bind_groups A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24623 opened Jun 14, 2026 by beicause Member Loading…
Reuse RenderContextState and PendingCommandBuffers heap allocations A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24622 opened Jun 14, 2026 by beicause Member Loading…
Allow implicit Into for BSN enum field values A-Scenes Composing and serializing ECS objects C-Bug An unexpected or incorrect behavior D-Macros Code that generates Rust code D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24621 opened Jun 13, 2026 by bugsweeper Contributor Loading…
Fix ScrollArea scroll speed A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24620 opened Jun 13, 2026 by Cannedfood Loading…
fix: text selection collapse on focus loss A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24619 opened Jun 13, 2026 by zen-zap Loading…
light: add SunDisk::MARS preset for Mars atmosphere A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24618 opened Jun 13, 2026 by da-x Loading…
Add tangent angle encoding to mesh compression A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#24616 opened Jun 13, 2026 by beicause Member Loading…
Rename Preferences to Settings in the appropriate places C-Code-Quality A section of code that is hard to understand or change
#24613 opened Jun 13, 2026 by cart Member Loading… 0.19
Diagnostic overlay fixes and improvements A-Dev-Tools Tools used to debug Bevy applications. C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24611 opened Jun 12, 2026 by cart Member Loading… 0.19
Adds Box, Gaussian, Kawase and Bokeh Blur A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24609 opened Jun 12, 2026 by joelawm Loading…
Clean up background motion vectors when prepass is disabled A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24606 opened Jun 12, 2026 by issam3105 Contributor Loading…
Update sysinfo requirement from 0.38.4 to 0.39.3 C-Dependencies A change to the crates that Bevy depends on
#24603 opened Jun 12, 2026 by dependabot Bot Loading…
Update spin requirement from 0.10.0 to 0.12.0 C-Dependencies A change to the crates that Bevy depends on
#24602 opened Jun 12, 2026 by dependabot Bot Loading…
Update ddsfile requirement from 0.5.2 to 0.6.0 C-Dependencies A change to the crates that Bevy depends on
#24601 opened Jun 12, 2026 by dependabot Bot Loading…
Bump actions/checkout from 6.0.2 to 6.0.3 C-Dependencies A change to the crates that Bevy depends on
#24600 opened Jun 12, 2026 by dependabot Bot Loading…
Bump github/codeql-action from 4.36.0 to 4.36.2 C-Dependencies A change to the crates that Bevy depends on
#24599 opened Jun 12, 2026 by dependabot Bot Loading…
Bump crate-ci/typos from 1.47.0 to 1.47.2 C-Dependencies A change to the crates that Bevy depends on S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24598 opened Jun 12, 2026 by dependabot Bot Loading…
Hybrid Resources A-ECS Entities, components, systems, and events
#24597 opened Jun 11, 2026 by Trashtalk217 Contributor Draft
Make resources usable as components by moving IsResource off of the required components path A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Needs-SME This type of work requires an SME to approve it.
#24594 opened Jun 11, 2026 by alice-i-cecile Member Loading… 0.19
fix(ecs): don't resurrect removed required components on insert_if_new A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#24593 opened Jun 11, 2026 by satyakwok Loading…
bevy_reflect: Access Type from dyn PartialReflect A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24585 opened Jun 10, 2026 by MrGVSV Member Loading…
1 task
Refactor mesh compression methods A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24572 opened Jun 9, 2026 by beicause Member Loading…
ProTip! What’s not been updated in a month: updated:<2026-05-14.