Repository navigation
Support bounded multi-row GPU gray dispatch - #146
Merged
Merged
Conversation
This was referenced Oct 12, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
GPU RGB-to-gray previously dispatched every flat workgroup on the X axis: 4096x4096 requires 65,536 groups, exceeding the requested 65,535-group limit despite valid texture dimensions. Keep the original linear shader for single-row dispatch and distribute larger workloads across a balanced rectangle of 256-lane workgroups. Reject padding groups before index multiplication to prevent u32 wrap.
Validate runtime, RGB channels, dimensions/pixel count, existing compute/binding limits and profiler capacity before allocation or cache initialization. Linear and grid pipelines initialize independently in one runtime-owned family, sharing the original layout/16-byte uniform. BT.601 bytes, gray metadata, one pass, transfer/query receipts and public signatures remain unchanged; no scratch or payload copy is added.
Validation:
Implementation and full diagnostic note.
Based on merged PR #145 (main 95fb8e8). Merge is gated on the frozen source head, all 114 named checks succeeding, no pending/failed checks and a clean merge state.