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Raise room-envelope height caps from 6m to 20m - #642

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wass08 merged 1 commit into
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fix/raise-envelope-height-caps
Aug 12, 2026
Merged

Raise room-envelope height caps from 6m to 20m#642
wass08 merged 1 commit into
mainfrom
fix/raise-envelope-height-caps

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@wass08 wass08 commented Aug 12, 2026

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Level height, wall custom height, ceiling custom height, and column height were all UI-capped at 6m, which rules out tall single-space builds (climbing gyms, warehouses, halls).

Changes

  • Level height slider (level selector popover): max 6 → 20
  • Wall "Custom height" (panel slider + clamp, parametric descriptor): max 6 → 20
  • Ceiling custom height (panel, still clamped to the level-top bound; descriptor): max 6 → 20
  • Column height (panel + descriptor): max 6 → 20

20m covers the tallest realistic single-storey uses — lead-climbing walls top out around 15–18m — while keeping the sliders usable in the common 2–4m band. The caps were never enforced in core schemas; only the controls change. Slab elevation, doors, and dormer fields are deliberately untouched.

Walls/ceilings in "Follows level" mode already track the level top, so raising the level height is all a plain tall room needs.

🤖 Generated with Claude Code


Note

Low Risk
UI-only slider/descriptor max changes; schemas and core clamping behavior are unchanged, so risk is limited to allowing taller geometry via existing controls.

Overview
Raises the UI height caps for tall single-space builds (warehouses, halls, climbing gyms) from 6m → 20m.

Updates the level-height slider in the floating level selector, plus custom-height controls and parametric descriptors for walls, ceilings, and columns. Ceiling custom height remains clamped to the level-top bound. Core schemas were never enforcing the old 6m limit—only the controls change.

Reviewed by Cursor Bugbot for commit 6e8b402. Bugbot is set up for automated code reviews on this repo. Configure here.

Level height, wall custom height, ceiling custom height, and column
height were all UI-capped at 6m, which rules out tall single-space
builds (climbing gyms, warehouses, halls). 20m covers the tallest
realistic single-storey uses — lead-climbing walls top out around
15-18m — while keeping the sliders usable in the common 2-4m band.
The caps were never enforced in core schemas; only the controls change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
@wass08
wass08 merged commit c1f1960 into main Aug 12, 2026
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@wass08
wass08 deleted the fix/raise-envelope-height-caps branch August 12, 2026 14:24
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