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docs: fix optimization animation to keep a fixed view of the turning teeth - #18

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efirvida merged 1 commit into
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fix/optimization-animation-view
Oct 23, 2026
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efirvida merged 1 commit into
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fix/optimization-animation-view

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The case-study animation re-centred its view on the contact point in every frame, so the gears looked like they slid over each other instead of turning. It now uses one fixed view and draws the path of contact A-E, as in the other pair animations of the guide. Strict Sphinx build and the case-study tests pass locally.

@efirvida
efirvida merged commit 0070436 into master Oct 23, 2026
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efirvida deleted the fix/optimization-animation-view branch October 23, 2026 19:43
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