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5 changes: 5 additions & 0 deletions Packages/com.unity.inputsystem/CHANGELOG.md
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Expand Up @@ -21,6 +21,11 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed the Action Maps list in the Input Actions editor losing keyboard focus after deleting a map, so that Delete, Duplicate, and arrow-key navigation kept working on the auto-selected replacement map without requiring an extra click [UUM-147152](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-147152)
- Fixed the Device Simulator plugin keeping the real mouse and pen disabled while working in other Editor windows. Conflicting native `Mouse`/`Pen` devices are now only disabled while the Simulator window is focused and re-enabled as soon as focus moves elsewhere [UUM-145509](https://jira.unity3d.com/browse/UUM-145509).

### Changed

- Removing InputSystem gizmo / icons from scene view window [UUM-151780](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-151780).


## [1.20.0] - 2026-07-21

### Fixed
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Expand Up @@ -214,6 +214,7 @@ namespace UnityEngine.InputSystem
/// </example>
/// <seealso cref="PlayerInputManager"/>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724:TypeNamesShouldNotMatchNamespaces")]
[Icon("Packages/com.unity.inputsystem/InputSystem/Editor/Icons/InputAction.png")]
[AddComponentMenu("Input/Player Input")]
[DisallowMultipleComponent]
[HelpURL(InputSystem.kDocUrl + "/manual/player-input-component.html")]
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Original file line number Diff line number Diff line change
Expand Up @@ -31,6 +31,7 @@ namespace UnityEngine.InputSystem
/// device for pairing. If additional devices are required, the input system selects them from the pool of currently
/// unpaired devices.
/// </remarks>
[Icon("Packages/com.unity.inputsystem/InputSystem/Editor/Icons/InputAction.png")]
[AddComponentMenu("Input/Player Input Manager")]
[HelpURL(InputSystem.kDocUrl + "/manual/player-input-manager-component.html")]
public class PlayerInputManager : MonoBehaviour
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Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,7 @@ namespace UnityEngine.InputSystem.UI
/// }
/// </code>
/// </example>
[Icon("Packages/com.unity.inputsystem/InputSystem/Editor/Icons/InputSystemUIInputModule@64.png")]
[HelpURL(InputSystem.kDocUrl + "/manual/ui-input-module-reference.html")]
public class InputSystemUIInputModule : BaseInputModule
{
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