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[WIP] : add ability to dynamically detect gdrcopy module #1550
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,61 @@ | ||
| /** | ||
| # Copyright (c) NVIDIA CORPORATION. All rights reserved. | ||
| # | ||
| # Licensed under the Apache License, Version 2.0 (the "License"); | ||
| # you may not use this file except in compliance with the License. | ||
| # You may obtain a copy of the License at | ||
| # | ||
| # http://www.apache.org/licenses/LICENSE-2.0 | ||
| # | ||
| # Unless required by applicable law or agreed to in writing, software | ||
| # distributed under the License is distributed on an "AS IS" BASIS, | ||
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| # See the License for the specific language governing permissions and | ||
| # limitations under the License. | ||
| **/ | ||
|
|
||
| package utils | ||
|
|
||
| import ( | ||
| "bufio" | ||
| "os" | ||
| "slices" | ||
| "strings" | ||
| ) | ||
|
|
||
| // Supported driver module constants. | ||
| const ( | ||
| GDRCOPY_DRIVER_MODULE = "gdrdrv" | ||
| ) | ||
|
|
||
| // IsGdrdrvLoaded checks if the "gdrdrv" driver module is loaded. | ||
| func IsGdrdrvLoaded() bool { | ||
| return isDriverLoaded(GDRCOPY_DRIVER_MODULE) | ||
| } | ||
|
|
||
| // isDriverLoaded checks if the specified driver module is loaded by reading the modules file. | ||
| // It first checks "/host/proc/modules" (for containerized environments) and falls back to "/proc/modules" if not found. | ||
|
Comment on lines
+36
to
+37
Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Nit: let's keep a maximum column length for the docu-comments around 80. |
||
| func isDriverLoaded(module string) bool { | ||
| paths := []string{"/host/proc/modules", "/proc/modules"} | ||
| return slices.ContainsFunc(paths, func(path string) bool { | ||
| return isDriverLoadedWithPath(module, path) | ||
| }) | ||
| } | ||
|
|
||
| // isDriverLoadedWithPath checks if the specified driver module is loaded by reading the specified modules file. | ||
|
Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Nit: let's keep a maximum column length for the docu-comments around 80. |
||
| func isDriverLoadedWithPath(module, modulesPath string) bool { | ||
| f, err := os.Open(modulesPath) | ||
| if err != nil { | ||
| return false | ||
| } | ||
| defer f.Close() | ||
|
|
||
| scanner := bufio.NewScanner(f) | ||
| for scanner.Scan() { | ||
| line := scanner.Text() | ||
| if strings.HasPrefix(line, module+" ") { | ||
| return true | ||
| } | ||
| } | ||
| return false | ||
| } | ||
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Question: Since these are effectively no-ops if the drivers are not available, is it a simpler change to change the default for these settings instead of adding logic to check whether the modules are loaded?