feat(ios): resolve consumer locales against shipped translation bundles#492
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feat(ios): resolve consumer locales against shipped translation bundles#492
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Adds a Vite build plugin that scans `src/translations/` and emits `dist/supported-locales.json` — a sorted array of the locale tags we actually ship. The native iOS and Android sides consume this so the "what do we ship?" answer has exactly one source of truth. Also switches `loadTranslations` from a dynamic `import()` (which threw on a missing locale and fell back to English from the catch) to an `import.meta.glob` lookup that returns early with a warning when the tag isn't in the static map. Same exact-match-or-English behaviour, but the loader map is enumerable at build time so the failure mode is explicit rather than catch-driven. The native side now resolves consumer-supplied locales to a shipped tag before the value reaches JS, so the JS load path doesn't need its own resolver — anything not in the static glob is a bug upstream and falls back to English with a warn().
…undles Adds an Android `LocaleResolver` and a new `EditorConfiguration.Builder.setLocale(locale: Locale)` that resolves against a compile-time-generated set of shipped locales before storing the tag for serialization. The previously-public `setLocale(String?)` overload is removed; an `internal` `@JvmSynthetic setLocaleTag(String?)` is reserved for `toBuilder` round-trip and tests. The set of shipped locales is generated into a Kotlin `internal object SupportedLocales` at build time from the JS-side manifest, so a missing manifest fails the gradle build instead of silently falling through to English at runtime. The Gradle task uses `JsonSlurper` to parse the manifest and validates each entry is a string; non-string entries fail the task with a clear message. ## Resolution chain For an input locale, normalised to lowercase with `_` → `-`: 1. Full tag (`xx-yy`) — match if shipped 2. Script-implied region for macrolanguages we ship disjoint regional bundles for (e.g. `zh-Hant-HK` → `zh-tw`, `zh-Hans` → `zh-cn`) 3. Language-only tag (`xx`) — match if shipped 4. Fall back to `en` Inputs are parsed as BCP-47 via `Locale.forLanguageTag`, so script- tagged inputs like `zh-Hans-CN` collapse to `zh-cn` rather than falling through to English. Variant and Unicode-extension subtags (e.g. `de-DE-u-ca-gregory`) are ignored — the editor doesn't vary translations by calendar or numbering system. Legacy ISO 639-1 codes that Android's `Locale` class still emits (`iw` → `he`, `in` → `id`, `no` → `nb`) are aliased to canonical bundle names before lookup, so Hebrew/Indonesian/Norwegian users on devices reporting the legacy codes don't silently land on English. ## Why a Locale and not a String A locale string is a lossy encoding of what the system actually knows. Android hands the consumer a `Locale` — language, region, script, variant, extensions — and any boundary that flattens that to a string before the library decodes it throws data away. Taking a `Locale` at the boundary keeps signal the string would have dropped: the script subtag lets `zh-Hant-HK` resolve to `zh-tw` instead of English, and Android's legacy ISO 639-1 codes get aliased to the canonical bundle names before lookup. ## Tests - Curated `LocaleResolverTest` covers the resolution chain (full-tag → script-implied region → language-only → `en` fallback, normalisation of `pt_BR` / `EN_GB` / etc., script subtags, legacy alias mapping). - A parameterised test asserts that every locale in the generated `SupportedLocales.ALL` resolves to itself — catches regressions where a locale gets added but the resolver mishandles it. Reads from the generated constant directly, so the test can never drift from what the resolver actually uses in production. - Builder-level integration test exercises `setLocale(Locale)` through to `config.locale` against the shipped manifest. `make test-android` now depends on `make build` so the manifest is populated before the exhaustive test runs. Refs #490.
Counterpart to the Android `LocaleResolver` that landed in the parent
commit on this branch. Moves locale resolution into the library so
WP-iOS stops handing the editor an opaque tag and getting silently
dropped into the English bundle whenever the device locale doesn't
match a shipped `translations/<tag>.json` filename.
Resolution chain (mirrors Android):
1. Full `language-region` tag
2. Script-implied region — `zh-Hant-HK` → `zh-tw`, `zh-Hans` → `zh-cn`
3. Language-only tag
4. `en`
Inputs are parsed via `Locale(identifier:)` after `_` → `-`
normalisation, so `setLocale(Locale(identifier: "pt_BR"))` lands on
`pt-br`, `Locale(identifier: "zh-Hant-HK")` on `zh-tw`, and
`Locale(identifier: "iw_IL")` on `he`. Foundation already canonicalises
the legacy ISO 639-1 codes (`iw`/`in`/`no`) when parsing identifiers, so
the alias map is defense-in-depth on iOS — kept for symmetry with
Android in case Foundation ever changes.
One iOS-specific behaviour worth knowing: Foundation supplies an
implicit script for bare-language tags (`zh` → `Hans`, `ja` → `Jpan`),
so a bare `zh` lands on `zh-cn` via the script-implied step instead of
falling through to English. Android's `Locale.forLanguageTag` leaves the
script unset, so the same bare tag falls through there. The exhaustive
manifest round-trip test asserts the contract either way.
API change: the previously-public `setLocale(_ String)` is removed in
favour of `setLocale(_ Locale)`. The internal `setLocaleTag(_ String)`
exists so `toBuilder` can round-trip a stored tag without re-running
resolution. Migration is mechanical
(`setLocale("pt_BR")` → `setLocale(Locale(identifier: "pt_BR"))`).
Resources: `GutenbergKitResources.loadSupportedLocales()` reads the
manifest from `Bundle.module` at runtime. The follow-up build-plugin
commit on this branch replaces it with a compile-time constant.
Introduce a `BuildToolPlugin` that reads the JS-emitted
`supported-locales.json` manifest before `GutenbergKit` compiles and
emits an `internal enum SupportedLocales { static let all: Set<String> }`
constant. The resolver consumes the constant directly, dropping the
runtime IO that the previous commit shipped.
This mirrors the Android sibling's `:Gutenberg:generateSupportedLocales`
gradle task: a missing manifest fails the build (SwiftPM reports it as a
missing input), so a release that silently degrades every consumer to
English is unreachable in shipped artifacts. SwiftPM's incremental graph
treats the manifest as an input file, so changes from `make build`
trigger regeneration without rebuilding the whole target.
Layout:
- `ios/Plugins/SupportedLocalesPlugin/` — the plugin itself; computes the
manifest URL via `context.package.directoryURL` and wires up a
buildCommand against the generator tool.
- `ios/Plugins/GenerateSupportedLocales/` — small `executableTarget` the
plugin invokes. Reads the manifest, validates it's a JSON array of
strings, writes the Swift source. Friendly error messages for
missing/malformed input as a backstop in case SwiftPM's prebuild check
is bypassed.
`GutenbergKitResources.loadSupportedLocales()` is removed since it now
has no callers.
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Summary
setLocaleresolution work in Resolve consumer locales against shipped translation bundles #490: a Vite plugin that emitsdist/supported-locales.jsonand a JS-side resolver that runs the chain full-tag → language-only →en.LocaleResolverand a newEditorConfigurationBuilder.setLocale(_ locale: Locale)method that resolves against the shipped manifest before storing the tag for serialization.setLocale(_ String)overload. It is replaced by aninternalsetLocaleTag(_ String)reserved fortoBuilderround-trip and tests; external consumers must go through theLocaleAPI.trunk); the shared JS pieces appear in both and the second to land is a no-op for those files.Refs #490.
Root Cause
EditorConfiguration.localeis an opaque string. iOS consumers (WP-iOS) hand whatever the platform returns (Locale.identifier,Locale.preferredLanguages.first, etc.) intosetLocale(String), andsrc/utils/localization.jsdoes a single-level dynamicimportthat silently falls back to English on any miss. The supported list lived only inbin/prep-translations.js, so consumers had to mirror that table to do the right thing — and historically hadn't.Changes
Build
vite.config.js: New
emitSupportedLocalesManifestplugin scanssrc/translations/at build time and emitsdist/supported-locales.json(sorted array of locale tags). The existingmake copy-dist-iostarget ships it into the resource bundle.Resolution chain
For an input
xx-yy, normalised to lowercase with_→-:xx-yy) — match if shippedxx) — match if shippedenImplemented in:
resolveLocale(input, supported?). Default supported set comes fromimport.meta.glob('../translations/*.json'), so JS is statically analysable and gets the same single source of truth without a separate fetch. The catch-and-warn aroundsetLocaleDatastays as defense-in-depth.LocaleResolverstruct, fed byGutenbergKitResources.loadSupportedLocales()reading the manifest fromBundle.module.API change
The previously-public
setLocale(_ String)is removed. Consumers must pass aLocalevalue; the resolver decides the wire-format string. The internalsetLocaleTagexists sotoBuildercan round-trip a stored tag without re-running resolution.Tests
enfallback, normalisation ofpt_BR/EN_GB/ etc.).GutenbergKitResources.loadSupportedLocales()(Swift) andimport.meta.glob(JS), both reading the same source of truth as the production resolver.What We Explored
pt-br-UCkBcRdR.js) and prefixes can collide (nl-be-...vsnl-...), so a parser would have to re-encode the SUPPORTED_LOCALES list anyway. A manifest is simpler and unambiguous.Behaviour change
setLocale(Locale(identifier: "pt_BR"))pt-br✅setLocale(Locale(identifier: "fr_CA"))fr✅ (regional bundle absent → language fallback)setLocale("pt_BR")(was opaque)pt_BR(no match → English)pt_BRfrom nativept-br✅ (JS-side resolver)Removing the string overload is a breaking change for any caller that was passing a raw string. The migration is mechanical (
setLocale("pt_BR")→setLocale(Locale(identifier: "pt_BR"))).Test plan
npx vitest run src/utils/localization.test.js— 54/54 pass (4 curated + 1 sanity + 49 per-locale)swift test --filter "EditorConfigurationBuilderTests|LocaleResolverTests"— 38 + 49-case parameterised, all passnpm run lint:json the changed files — cleanLocale(identifier: "pt_BR")/Locale(identifier: "fr_CA"), confirm the editor UI renders in Brazilian Portuguese / French (not English).Out of scope
SUPPORTED_LOCALESlist itself.EditorConfiguration.locale— still an opaque string on the JS side.Related
trunk): see sibling PR.