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vertver/README.md

Welcome

character by AndyL4nd

dust

Hello there. I'm Anthony. I mostly do shaders and engine development for almost 10 years.

My work

I do a lot of stuff, but most of it is private. However, I'm really proud of my own NTSC Filter:

faithful_ntsc faithful_ntsc

NO AI SLOP HERE

I should say that loud - I do not support Generative AI. Usually the same applies to LLMs, but mostly because of abusive usage rather than technology itself. If you plan to contribute to my projects or work with me - consider that I will reject AI-generated PRs.

I tried using LLMs before, and it felt good at first, but then it just consumes you as a person. The performance you get is just an illusion. Instead of spending time on research, developing things, designing, prototyping, you spend time on things that you don't care and you make things worthless by that. You trade your knowledge, competence, skills for nothing. If you want to become a professional - learn by yourself.

The only acceptable way of using AI (LLMs specifically, AI-generated images/videos/texts are just a piece of shit and should be rejected in any way) is pattern matching (since LLMs are basically statistical models which may predict chances). NFS MW decomp is acceptable way to use this technology (I should state that I may change my opinion about that in the future since I'm still skeptical about everything I say).

Pinned Loading

  1. verfx verfx Public

    Aesthetic Shaders for ReShade

    HLSL 3 1

  2. NVIDIA-RTX/NRI NVIDIA-RTX/NRI Public

    Modular extensible low-level render interface (RHI) with higher level extensions

    C++ 487 88

  3. arkane arkane Public

    ArkEngine - 2D experimental engine with extra features such as compile-time reflection.

    C++ 1

  4. grr grr Public

    Optimised and simple reflection library for games

    C++ 10 1

  5. Dynation Dynation Public

    Open-source release of Dynation

    C 15 3

  6. Fresponze-old Fresponze-old Public archive

    Fast, simple and modern middleware for game engines

    C++ 8 2