Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
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Updated
Jul 28, 2025 - Kotlin
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
Demonstrating CUDA Vulkan Interop via cuMemMap APIs.
Vulkan-based educational engine
VulkanMemoryAllocator bindings for vulkan-go
Minimal Example of using Descriptor Buffer with Vulkan 1.3
A template for a custom Vulkan 1.3 game engine, built on simple-vk. Not a successor to simple-vk, doesn't compete with it.
Minimal, cross-platform Vulkan 1.3 boilerplate in C++20 (SDL3, volk, VMA, GLM)
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