Couch + online multiplayer input for Godot 4.7 - per-device keyboards and gamepads as action-keyed commands, with rebinding, persistence, and packet-loss-safe netcode.
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Updated
Jun 28, 2026 - GDScript
Couch + online multiplayer input for Godot 4.7 - per-device keyboards and gamepads as action-keyed commands, with rebinding, persistence, and packet-loss-safe netcode.
Browser-first input binding manager for keyboard and gamepad controls in web-based games and applications
Some [UCR](https://github.com/Snoothy/UCR) plugins to support curved keyboard buttons to controller axis button.
Technical configuration utility for Rewasd environment automation.
An input remapper for Linux, my first attempt at programming in Rust.
Free and open-source IntelliJ IDEA plugin for local input remapping.
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