Build tools for Flutter GPU shader bundles/libraries.
-
Updated
Aug 11, 2026 - Dart
Build tools for Flutter GPU shader bundles/libraries.
WIP: A MapLibre style spec (v8) compatible vector tile renderer for Flutter.
Flutter-native, WebView-free GLB/glTF product viewer/configurator built on flutter_scene's Flutter GPU/Impeller path, with part picking, PBR material overrides, diagnostics, and adaptive rendering.
A real 3D endless runner in Flutter. No game engine. Built on flutter_scene, Flutter GPU and Impeller. 70% of frames at a clean 60 fps on web, median 16.67 ms. 3 lanes, zero image files. Play it in your browser.
Turns SVG paths or finished pin artwork into physically-lit 3D gold medallions in Flutter. A Dart port of Minted (Swift/SceneKit) onto flutter_scene.
To associate your repository with the flutter-gpu topic, visit your repo's landing page and select "manage topics."