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depth-buffer

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Cross-game passthrough protocol for game mash-ups: run one game inside another on one machine, sharing players, poses, spawns, collision, camera and depth frames over 127.0.0.1. Rust, with Java, C and C# libraries, plus a provider trait to load game assets. Start here to add passthrough to a game.

  • Updated Nov 5, 2026
  • Rust

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