An open-source compiler for Bethesda's Papyrus scripting language (Skyrim SE/AE), implemented in V. Focused on faster compilation, clearer error messages, and PEX file analysis.
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Updated
Sep 6, 2026 - V
An open-source compiler for Bethesda's Papyrus scripting language (Skyrim SE/AE), implemented in V. Focused on faster compilation, clearer error messages, and PEX file analysis.
Clean rebuild of the Gamebryo/Creation engine lineage in Rust + C++ with Vulkan
Fallout 4 1.11.191 multiplayer mod (solo-dev). Sync over authoritative UDP server (SACK-reliable, JSON persistence): movement, full-body skeleton animation, container ops with anti-dupe, kills, worldstate. C++ DLL clients via DXGI proxy + Creation Engine scene-graph injection.
Athena is an all-in-one app that allows easy creation of various things like images, videos, music, and soon, even apps, using natural language.
BES (Binary Elder Scrolls) is an optimized, read-aligned, binary database file format designed alternate with the traditional sequential Bethesda Master (esm, esp, esl) file structure.
A tiny creation engine that makes combinations nobody has ever seen before. generator → novelty filter → evaluator.
Research + toolchain for porting Fallout 4 to Starfield (Creation Engine 2): measured format differences, risk-first plan, converters for NIF/.mesh, materials, collision, records, terrain. No game assets included.
UE5 plugin for compiling Unreal Engine worlds into native Creation Engine (.esm) worldspaces.
Best Fallout 4 Full-Body Animation & Item Dupe Protection Mod 2026
A module that adds hardware raytracing to compatible Creation Engine games.
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