Skip to content
Draft
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
79 changes: 79 additions & 0 deletions src/OpenSHC/Map/Units/UpdateBurningAnimal1.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,79 @@
#include "OpenSHC/Map/Units.func.hpp"
#include "OpenSHC/Map/Units/States/UnitState.hpp"
#include "OpenSHC/Map/Units/UnitLogicState.hpp"

#include "OpenSHC/Globals/DAT_CurrentUnitSlotID.hpp"
#include "OpenSHC/Globals/DAT_UnitHasBecomeIdle.hpp"
#include "OpenSHC/Globals/DAT_UnitsState.hpp"

namespace OpenSHC {
namespace Map {

using OpenSHC::Map::Units::UnitLogicState;
using OpenSHC::Map::Units::States::UnitState;

/*
decompilerscript: committed: 2025-01-30 21:57:43.216000 */

// FUNCTION: STRONGHOLDCRUSADER 0x005309E0
void __stdcall Units ::UpdateBurningAnimal1()

{

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].stateBasedSpeed = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].owner = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].calculatedOwnerPlayerIndex = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].dying = 1;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].isSelected = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].animationSpeed = 3;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].disappearFadeAlphaCountdown = 8;

if (DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].state.generic
== OpenSHC::Map::Units::States::US_IDLEUnk) {

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].animationCycleNumber = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].field_0x30_animRelated = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].gfxNumber = 1;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].state.generic = ((UnitState)2);

return;
}

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].field_0x30_animRelated = 0;

int iVar1 = DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].animationCycleNumber;

if (0x15 <= iVar1) {

DAT_UnitHasBecomeIdle::instance = 1;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].logicalState
= OpenSHC::Map::Units::ULS_REMOVE;

return;
}

bool bVar3 = DAT_UnitHasBecomeIdle::instance != 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].gfxNumber = iVar1 + 1;

if (bVar3) {

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].logicalState
= OpenSHC::Map::Units::ULS_REMOVE;
}

return;
}

}
}
79 changes: 79 additions & 0 deletions src/OpenSHC/Map/Units/UpdateBurningAnimal2.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,79 @@
#include "OpenSHC/Map/Units.func.hpp"
#include "OpenSHC/Map/Units/States/UnitState.hpp"
#include "OpenSHC/Map/Units/UnitLogicState.hpp"

#include "OpenSHC/Globals/DAT_CurrentUnitSlotID.hpp"
#include "OpenSHC/Globals/DAT_UnitHasBecomeIdle.hpp"
#include "OpenSHC/Globals/DAT_UnitsState.hpp"

namespace OpenSHC {
namespace Map {

using OpenSHC::Map::Units::UnitLogicState;
using OpenSHC::Map::Units::States::UnitState;

/*
decompilerscript: committed: 2025-01-30 21:57:43.216000 */

// FUNCTION: STRONGHOLDCRUSADER 0x00530A90
void __stdcall Units ::UpdateBurningAnimal2()

{

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].stateBasedSpeed = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].owner = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].calculatedOwnerPlayerIndex = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].dying = 1;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].isSelected = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].animationSpeed = 3;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].disappearFadeAlphaCountdown = 8;

if (DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].state.generic
== OpenSHC::Map::Units::States::US_IDLEUnk) {

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].animationCycleNumber = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].field_0x30_animRelated = 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].gfxNumber = 1;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].state.generic = ((UnitState)2);

return;
}

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].field_0x30_animRelated = 0;

int iVar1 = DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].animationCycleNumber;

if (0x11 <= iVar1) {

DAT_UnitHasBecomeIdle::instance = 1;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].logicalState
= OpenSHC::Map::Units::ULS_REMOVE;

return;
}

bool bVar3 = DAT_UnitHasBecomeIdle::instance != 0;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].gfxNumber = iVar1 + 1;

if (bVar3) {

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].logicalState
= OpenSHC::Map::Units::ULS_REMOVE;
}

return;
}

}
}
76 changes: 76 additions & 0 deletions src/OpenSHC/Map/Units/UpdateSiegeTent.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,76 @@
#include "OpenSHC/Map/Navigation/DirectionAlgorithmState.func.hpp"
#include "OpenSHC/Map/Units.func.hpp"
#include "OpenSHC/Map/Units/UnitLogicState.hpp"
#include "OpenSHC/Map/Units/UnitType.hpp"

#include "OpenSHC/Globals/DAT_CurrentUnitSlotID.hpp"
#include "OpenSHC/Globals/DAT_DirectionAlgorithmState.hpp"
#include "OpenSHC/Globals/DAT_GameState.hpp"
#include "OpenSHC/Globals/DAT_UnitsState.hpp"

namespace OpenSHC {
namespace Map {

using OpenSHC::Map::Units::UnitLogicState;
using OpenSHC::Map::Units::UnitType;

/*
decompilerscript: committed: 2025-01-30 21:57:43.216000 */

// FUNCTION: STRONGHOLDCRUSADER 0x005307B0
void __stdcall Units ::UpdateSiegeTent()

{

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].field_0x30_animRelated = 0;

int uVar5 = DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].fixedRng + 1 & 3;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].gfxNumber = uVar5;

if (4 <= uVar5) {

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].gfxNumber = 2;
}

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].animationCycleNumber
= DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].animationCycleNumber + 1;

if (500 < DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].animationCycleNumber) {

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].logicalState
= OpenSHC::Map::Units::ULS_TRANSITIONING;

if (DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].fixedRng % 4 < 2) {

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].unitTypeToChangeInto
= OpenSHC::Map::Units::UT_S_CATAPULT;
} else {

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].unitTypeToChangeInto
= OpenSHC::Map::Units::UT_S_TREBUCHET;
}

int iVar4 = DAT_GameState::instance.playerDataArray[1].keep.yEntry;

int iVar3 = DAT_GameState::instance.playerDataArray[1].keep.xEntry;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].state_2 = 6;

MACRO_CALL_MEMBER(
OpenSHC::Map::Navigation::DirectionAlgorithmState_Func::calculatePreferredRelativeOrientation,
DAT_DirectionAlgorithmState::ptr)(
(int)DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].x,
(int)((int)(DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].y)), iVar3, iVar4);

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].facingDirection
= DAT_DirectionAlgorithmState::instance.orientation;

DAT_UnitsState::instance.units[DAT_CurrentUnitSlotID::instance].field265_0x3bc = 0;
}

return;
}

}
}