Skip to content

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

15 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Readme

This is the readme for the Callback Node Example Maya plugin.

About

This is an example of how to create a custom node that handles installation of a callback onto a rig without having explicit connections in the dependency graph.

You can view the full tutorial that goes over creating this node step-by-step here.

Building

Requirements

  • Maya 2016 (and above) needs to be installed in order to link to the libraries.
  • You will also need the devkit headers, which are available from the official Autodesk Github repository.
  • CMake 2.8.11 and higher is required for building.

Instructions for building with CMake

  • Create a build directory and navigate to it.
  • Run cmake ../ -DCMAKE_BUILD_TYPE=Release and then cmake --build . --config Release --target install. The binaries should be installed in the bin folder.

Sample code

In MEL:

file -f -newFile;
unloadPlugin "callbackNodeExample";
loadPlugin "c:/Users/sonictk/Git/experiments/maya_node_callback_example/build/Debug/callbackNodeExample.mll";

createNode "transform";
applyCallback -n "transform1";

Credits

Siew Yi Liang (a.k.a sonictk)

About

An example of a Maya "feature" node

Topics

Resources

Stars

Watchers

Forks

Releases

Packages

Contributors

Languages