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@pixscapegames

Pixscape games

Build 2D worlds with speed, structure, and control

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Pixscape

Visual 2D and 2.5D game engine built on LibGDX.

Build your game visually. Write gameplay in Java. Keep using LibGDX.

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Pixscape

Pixscape is a visual 2D and 2.5D game engine built on LibGDX.

It combines a visual authoring environment with an ECS-based runtime for scenes, tiled and isometric worlds, physics, animation, particles, prefabs, shaders, lighting and deterministic 2.5D spatial rendering.

Gameplay stays in Java, and the LibGDX ecosystem remains available alongside Pixscape.

Projects

Pixscape Studio Free

Open-source visual authoring environment for Pixscape.

  • Scene and asset editing
  • Orthogonal and isometric Tiled workflows
  • Prefabs and Game Objects
  • Box2D physics
  • Animation and particles
  • Shaders and lights
  • Spatial 2.5D
  • Runtime preview and export

Apache License 2.0.

Pixscape Runtime

Open-source ECS-based runtime built on LibGDX and Artemis-ODB.

It powers projects authored with Pixscape Studio and can also be integrated directly into LibGDX projects.

Apache License 2.0.

Pixscape Pro

Pixscape Pro is the optional commercial edition of Pixscape.

It builds on the open-source foundation with advanced production tooling while helping fund the continued development of Pixscape Free and Runtime.


Open-source foundation

Pixscape Studio Free and Pixscape Runtime are real open-source projects, not trial editions.

They can be used for commercial games with no Pixscape royalties, runtime fees, or export fees.

Pixscape Pro is optional.


Links

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  1. pixscape-runtime pixscape-runtime Public

    Open-source runtime for the Pixscape 2D game engine — ECS-based rendering, game objects, physics, tiled/isometric maps, shaders, lighting, and more.

    Java 3

  2. pixscape-studio-releases pixscape-studio-releases Public

    Free 2D video game development studio based on ECS and SOA technologies

    2

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