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[DNM] #3786
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[DNM] #3786
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Summary of ChangesHello @lidezhu, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request implements a significant optimization in how resolved timestamp events are processed within the log puller. By introducing a mechanism to batch multiple resolved timestamp updates for a given subscription, the system can reduce the overhead associated with individual event processing and frequent updates to the range lock heap. This change aims to improve the overall performance and efficiency of resolved timestamp propagation, particularly in scenarios with high event throughput. Highlights
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Code Review
This pull request introduces batching for resolved timestamp events to improve performance. A new batchResolvedTsEvent is created to group multiple resolved timestamp updates, and the regionEventHandler is updated to process these batches. The regionRequestWorker is also modified to create these batches. The overall changes appear sound and the refactoring in region_event_handler enhances the code's structure. However, I've identified a critical race condition in the new UpdateLockedRangeStateHeapBatch function due to incorrect lock usage, and I've also suggested a refactoring to reduce code duplication in the OnDrop function.
| l.mu.RLock() | ||
| defer l.mu.RUnlock() |
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There's a potential race condition here. l.lockedRangeStateHeap.AddOrUpdate modifies the heap, which is not a thread-safe operation. It should be protected by a write lock (l.mu.Lock()) instead of a read lock (l.mu.RLock()). Other methods like tryLockRange and UnlockRange that modify the heap are correctly using a write lock. The same issue exists in the UpdateLockedRangeStateHeap function.
| l.mu.RLock() | |
| defer l.mu.RUnlock() | |
| l.mu.Lock() | |
| defer l.mu.Unlock() |
| if event.batchResolvedTs != nil { | ||
| workerID := uint64(0) | ||
| if event.worker != nil { | ||
| workerID = event.worker.workerID | ||
| } | ||
| log.Warn("drop batch resolved ts event", | ||
| zap.Uint64("subscriptionID", uint64(event.batchResolvedTs.subscriptionID)), | ||
| zap.Int("resolvedEntries", len(event.batchResolvedTs.entries)), | ||
| zap.Uint64("workerID", workerID)) | ||
| return nil | ||
| } | ||
| if event.state == nil { | ||
| log.Warn("drop region event without state", zap.Any("event", event)) | ||
| return nil | ||
| } | ||
| workerID := uint64(0) | ||
| if event.worker != nil { | ||
| workerID = event.worker.workerID | ||
| } | ||
| log.Warn("drop region event", | ||
| zap.Uint64("regionID", event.state.getRegionID()), | ||
| zap.Uint64("requestID", event.state.requestID), | ||
| zap.Uint64("workerID", event.worker.workerID), | ||
| zap.Uint64("workerID", workerID), | ||
| zap.Bool("hasEntries", event.entries != nil), | ||
| zap.Bool("stateIsStale", event.state.isStale())) | ||
| return nil |
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The logic to get workerID is duplicated. It can be extracted to the top of the function to improve readability and avoid code duplication. Also, the workerID is not logged in the event.state == nil case, which might be useful for debugging.
workerID := uint64(0)
if event.worker != nil {
workerID = event.worker.workerID
}
if event.batchResolvedTs != nil {
log.Warn("drop batch resolved ts event",
zap.Uint64("subscriptionID", uint64(event.batchResolvedTs.subscriptionID)),
zap.Int("resolvedEntries", len(event.batchResolvedTs.entries)),
zap.Uint64("workerID", workerID))
return nil
}
if event.state == nil {
log.Warn("drop region event without state", zap.Any("event", event), zap.Uint64("workerID", workerID))
return nil
}
log.Warn("drop region event",
zap.Uint64("regionID", event.state.getRegionID()),
zap.Uint64("requestID", event.state.requestID),
zap.Uint64("workerID", workerID),
zap.Bool("hasEntries", event.entries != nil),
zap.Bool("stateIsStale", event.state.isStale()))
return nil
What problem does this PR solve?
Issue Number: close #xxx
What is changed and how it works?
Check List
Tests
Questions
Will it cause performance regression or break compatibility?
Do you need to update user documentation, design documentation or monitoring documentation?
Release note