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Contains:

  • Memoized a bunch of render block computation in FlameNode component.
  • Improved viewport culling to render only the nodes in the visible parts of the container.
  • Added a useBatchedRendering to incrementally add flame nodes to the dom to prevent fps drop.

Before:
Screenshot 2025-12-17 at 2 56 29 PM

After:
Screenshot 2025-12-17 at 3 22 44 PM

This has removed the big drop in fps when rendering the flamegraph from the skeleton loader.

@manojVivek manojVivek requested a review from a team as a code owner December 17, 2025 09:54
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alwaysmeticulous bot commented Dec 17, 2025

✅ Meticulous spotted 0 visual differences across 318 screens tested: view results.

Meticulous evaluated ~5 hours of user flows against your PR.

Expected differences? Click here. Last updated for commit 7d8444d. This comment will update as new commits are pushed.

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Very cool!

@manojVivek manojVivek merged commit 8b1128e into main Dec 17, 2025
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4 participants