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feat(funbox): add tunnel vision effect (@d1rshan) #7709
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,16 @@ | ||
| #words { | ||
| mask-image: radial-gradient( | ||
| circle 150px at var(--caret-left) var(--caret-top), | ||
| black 0%, | ||
| black 50%, | ||
| transparent 100% | ||
| ); | ||
| -webkit-mask-image: radial-gradient( | ||
| circle 150px at var(--caret-left) var(--caret-top), | ||
| black 0%, | ||
| black 50%, | ||
| transparent 100% | ||
| ); | ||
| mask-repeat: no-repeat; | ||
| -webkit-mask-repeat: no-repeat; | ||
| } |
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tunnel_vision applyGlobalCSS bails if #words missing. applyGlobalCSS is triggered on funbox config changes (can happen off the test page), so this can leave the effect permanently inactive when user later navigates to the test page unless they toggle funbox again. Also, once started it schedules a perpetual requestAnimationFrame loop that won’t stop on page navigation (clearGlobal only runs when funbox removed), which can waste CPU. Suggest: don’t early-return; instead start a loop that waits for #words/#caret to exist (poll via timeout or MutationObserver), updates vars when present, and cancels itself when #words is no longer in DOM / page isn’t test; ensure clearGlobal cancels any pending loop.