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[0.81] Cherry-pick fixes up to Add ability to customize native accessibility of custom native components #15533
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…crosoft#15327) * Pressables should take focus on press * Change files * fix
* Add TSF support to TextInput * Change files
* Fix stackoverflow in StructInfo
Fix for the stack-buffer-overflow when using the FieldInfo like this:
inline winrt::Microsoft::ReactNative::FieldMap GetStructInfo(AppStateSpec_AppState*) noexcept {
winrt::Microsoft::ReactNative::FieldMap fieldMap {
{L"app_state", &AppStateSpec_AppState::app_state},
// ^^^^^^^^^ when constructing the std::pair, temporary stack variables are created.
};
return fieldMap;
}
but here in react-native-windows\vnext\Microsoft.ReactNative.Cxx\StructInfo.h the FieldInfo is trying to dereference and store data from a pointer (&fieldPtr) that points to a temporary object on the stack:
m_fieldPtrStore{*reinterpret_cast<uintptr_t *>(&fieldPtr)}
AddressSanitizer detects the stack-buffer-overflow (accessing memory past the temporary's lifetime) and terminates the process.
Instead, we avoid double indirection by using a memcopy.
* Change files
---------
Co-authored-by: Vladimir Morozov <vmorozov@microsoft.com>
…of VT_BSTR (microsoft#15438) * [Fabric] Fix UIA_LiveSettingPropertyId to use VT_I4 datatype instead of VT_BSTR Fixes microsoft#15050 Use GetLiveSetting() conversion function to properly convert accessibilityLiveRegion string values to long (VT_I4) datatype as required by UIA_LiveSettingPropertyId. * call function with namespace --------- Co-authored-by: vineethkuttan <66076509+vineethkuttan@users.noreply.github.com>
…osoft#14756) * Initial plan for issue * Defer UIA provider initialization to GetPatternProvider Co-authored-by: chrisglein <26607885+chrisglein@users.noreply.github.com> * Add change file for UIA provider initialization optimization Co-authored-by: dannyvv <11037542+dannyvv@users.noreply.github.com> * Format code with clang-format to fix spacing Co-authored-by: acoates-ms <30809111+acoates-ms@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: chrisglein <26607885+chrisglein@users.noreply.github.com> Co-authored-by: dannyvv <11037542+dannyvv@users.noreply.github.com> Co-authored-by: acoates-ms <30809111+acoates-ms@users.noreply.github.com> Co-authored-by: Vineeth <66076509+vineethkuttan@users.noreply.github.com>
…ft#15466) * accessibility and UIA support * adding lint and formatting fix * adding accessibility and UIA support for XAML fabric * Change files --------- Co-authored-by: Protik Biswas <protikbiswas100@microsoft.com>
* visual studio 2026 strict check fix * Implement text selection with drag highlight for selectable prop * implemented copy to clipboard * CTRL + A to select all text * Double-click on a word in selectable text selects the word * right click on selected text provides context menu * fixes unselect after CTRL + A selection * implements I-beam cursor for selectable text * default selection color cleanup * yarn lint:fix and format * Change files * nit * nit * review comments ( double click , theme ( use of system api) , Capture pointer ) * removed weak_ref of ComponentView rather take ReactTaggedView * yarn format * review comments * nit * review comments : nit * invalid/null tag returns -1 for ReactTaggedView * support CJK selcetion using icu.h * update Desktop.DLL with icu.lib * CJK word boundary using dictionary * review comments * yarn lint:fix and format * Add IcuUtils.cpp to project files for CJK support * remove ICUUtils from Microsoft.ReactNative.vcxproj already added to shared
* Fix DPI scaling for debugging overlay highlights * Change files * pointScaleFactor from m_layoutMetrics as its member of base class ComponentView
…ents (microsoft#15532) * Add ability to customize native accessibility of custom native components * format * Change files * fix * fix * Update test * Change files * pacakgelock * snapshots
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Porting fixes to 0.81
#15327, #15363, #15382, #15454, #15438, #14756, #15466, #15473, #15479, #15532
Microsoft Reviewers: Open in CodeFlow