Releases: maptalks/maptalks.js
Releases · maptalks/maptalks.js
maptalks V1.4.6 Released
Features
- Added the strictClip option to Geometry's settings to address inaccuracies in drawing positions when the endpoints of line data are behind the camera. #2637
Fixes
- Fixed the issue with determining whether a layer's mask extent intersects with the map. #2640
- Fixed a bug where vertex positions were incorrect during Path editing. #2646
新功能
- Geometry的options增加strictClip,解决线数据端点在相机背后时,绘制位置有误差的问题, #2637
Fixes
maptalks-gl V0.114.0 Released
Features
- Added the loadTileErrorLog option for vt layers to configure whether tile loading errors are printed to the console. #2641
Fixes
- Improved some typings declarations.
- Resolved the issue where multiple renderPlugins in vt layers could not simultaneously modify symbol.visible, and changes to visible no longer require refreshing the layer. #2647
- Fixed an issue where configuring an ambient light source caused errors in ground rendering. #2643
Note:
For convenience, future versions of maptalks-gl, maptalks-gpu, and transcoders.* will remain consistent, regardless of whether they have been updated.
新特性
- vt图层增加loadTileErrorLog option用于配置控制台是否打印瓦片加载错误 #2641
Fixes
- 完善了一些typings声明
- 解决vt图层多个renderPlugin无法同时修改symbol.visible的问题,并且修改visible不再需要刷新图层 #2647
- 解决配置ambient光源后,ground绘制报错的问题 #2643
注:
为使用方便,未来 maptalks-gl,maptalks-gpu,transcoders.* 的版本号会保持一致,无论他们是否有更新。
maptalks-gl V0.113.6 Released
Fixes
- fix 3dtiles identify on Mac OS, maptalks/issues#470, #2635
- fix terrain mask texture initialization, #2636
maptalks-gl V0.113.5 Released
Fixes
- fix missing extraCommandProps when shadow includes changed in FillPainter
maptalks-gl V0.113.4 Released
maptalks-gl V0.113.3 Released
Fixes
- Fix shader compilation failure in PolygonLayer.outline, #2630
maptalks V1.4.4 Released
maptalks-gl V0.113.2 Released
maptalks V1.4.3 Released
Fixes
- Fix LayerAbstractRenderer resize
maptalks-gl V0.113.1 Released
Fixes
- Fix compatiblity with ThreeLayer