Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion Runtime/Mapbox/VectorModule/IVectorLayerVisualizer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ namespace Mapbox.VectorModule
public interface IVectorLayerVisualizer
{
string VectorLayerName { get; }
void AddModifierStack(List<ModifierStack> stack);
void AddModifierStacks(IEnumerable<ModifierStack> stacks);
Dictionary<int, HashSet<MeshData>> CreateMesh(CanonicalTileId tileId, VectorTileLayer layer);
List<GameObject> CreateGo(CanonicalTileId tileId, Dictionary<int, HashSet<MeshData>> meshData);
void UnregisterTile(CanonicalTileId tileId);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,8 @@ public IVectorLayerVisualizer ConstructLayerVisualizer(IMapInformation mapInform
{
modifierStackObject.Initialize(unityContext);
}
_layerVisualizer.AddModifierStack(_modifierStackObjects.Select(x => x.GetModifierStack).ToList());
_layerVisualizer.AddModifierStacks(_modifierStackObjects.Select((x, i) => x?.GetModifierStack
?? throw new NullReferenceException($"{name} ({nameof(VectorLayerVisualizerObject)}) is missing {nameof(ModifierStackObject)} reference @ element {i}")));

_layerVisualizer.OnVectorMeshCreated += OnVectorMeshCreated;
_layerVisualizer.OnVectorMeshDestroyed += OnVectorMeshDestroyed;
Expand Down
4 changes: 2 additions & 2 deletions Runtime/Mapbox/VectorModule/VectorLayerVisualizer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -108,9 +108,9 @@ public IEnumerator Initialize()
yield return null;
}

public void AddModifierStack(List<ModifierStack> stack)
public void AddModifierStacks(IEnumerable<ModifierStack> stacks)
{
foreach (var modifierStack in stack)
foreach (var modifierStack in stacks)
{
_stackList.Add(modifierStack.GetHashCode(), modifierStack);
}
Expand Down