I'm a Senior Research Scientist at NVIDIA Research in Jan Kautz's Learning and Perception Research (LPR) group, working on agentic AI for science and engineering. My research spans rewards, verifiers, and evaluation for self-improving systems; world models and generative models for 3D and video; and scalable nested optimization. I completed my PhD in machine learning at the University of Toronto, advised by David Duvenaud. Before NVIDIA, I worked at Google and Meta AI.
jonlorraine.com · Google Scholar · NVIDIA Research · OpenReview · ORCID · Hugging Face · LinkedIn · @jonLorraine9
- WorldTrace: Addressable Memory for Video World Models (ICML 2026 F2S Best Paper)
- MOTIVE (ICML 2026 Outstanding Paper Honorable Mention)
- NVIDIA OmniDreams: a real-time generative world model for closed-loop autonomous vehicle simulation
- LLaMA-Mesh: 3D mesh generation with language models
- LATTE3D / ATT3D: amortized text-to-3D synthesis
- Optimizing Millions of Hyperparameters by Implicit Differentiation (AISTATS 2020)
Agentic AI for science and engineering · World models · Generative models · Evaluation and verifiers · Nested and bilevel optimization







