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I’m pulling the current diff so I can summarize exactly what changed ...#35

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I’m pulling the current diff so I can summarize exactly what changed ...#35
logseq[bot] wants to merge 1 commit intomasterfrom
feat/agent-test-i-m-pulling-the-current-diff-so-i-69afbc37

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@logseq logseq bot commented Mar 10, 2026

I’m pulling the current diff so I can summarize exactly what changed in the single-file game.git diff shows one modified file: index.html.

Main changes:

  • Added new theme colors and a small hazard legend in the UI.
  • Extended game state with rocks, cars, thunder, and tickCount.
  • Added spawn helpers so food avoids hazards and rocks avoid the starting area and car lanes.
  • Added thunder lifecycle logic: cooldown, warning phase, active strike.
  • Added moving car lane logic with different movement intervals.
  • Expanded collision handling so the snake dies on rocks, cars, or active thunder.
  • Added canvas rendering for rocks, cars, and thunder markers/effects.

If you want the raw patch in a more readable form, I can also summarize it by section of the file.

…in the single-file game.`git diff` shows one modifi
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