Skip to content

Highlight Hex ASCII diffs with light-red cell fill - #611

Merged
baseGame merged 1 commit into
masterfrom
ui-1to1-hex-ascii-cell
Sep 30, 2026
Merged

baseGame merged 1 commit into
masterfrom
ui-1to1-hex-ascii-cell

Conversation

@baseGame

Copy link
Copy Markdown
Collaborator

Summary

  • Render Hex ASCII as per-cell spans instead of a joined string.
  • Paint differing ASCII cells with capture light-red fill #ffe3e3 and red text.
  • Keep byte cells on the existing red-text style; densify/view tests cover the ASCII path.

Test plan

  • vitest run src/styles/hexChromeDensity.test.ts src/views/HexCompareView.test.ts
  • CI green

@baseGame

Copy link
Copy Markdown
Collaborator Author

Rebased onto tip after Filters glyph densify fix.

Render ASCII as per-cell spans and paint differing cells with the
capture light-red background so diffs match the byte column cue.
@baseGame
baseGame force-pushed the ui-1to1-hex-ascii-cell branch from b7da516 to 020e45e Compare September 30, 2026 04:14
@baseGame
baseGame merged commit a1d25fa into master Sep 30, 2026
1 check passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant