Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
139 changes: 123 additions & 16 deletions images/chromium-headful/client/src/neko/base.ts
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,34 @@ import {
SignalAnswerMessage,
} from './messages'

// A connect walks transport -> signaling -> media. A single 15s clock over all
// three meant a socket that never opened burned the whole budget and reported
// only "timeout", so each stage fails on its own bound with its own reason. A
// bound expiring is terminal rather than retried: a second attempt against the
// same peer costs the viewer time an embedder can spend on a new session.
export type ConnectStage = 'transport' | 'signaling' | 'media'

export const CONNECT_STAGE_TIMEOUT_MS: Record<ConnectStage, number> = {
// Network-bound (socket open + TLS), and the stage the live-view proxy's own
// wake path shows up in — it can spend ~12s waking a browser before the socket
// opens. Left at the watchdog it replaced rather than the measured p99, so a
// slow wake is not mistaken for a dead one.
transport: 15000,
// One server round trip on an already-open socket, plus the offer. Measured
// p99 under 200ms, including a cold session.
signaling: 3000,
// Local: ICE reaches `checking` as soon as the local description is set, since
// the remote candidates arrive in the offer — measured 1-16ms direct, ~90ms
// relay-only. The bound covers through `connected` rather than stopping at
// `checking`, so it also catches a peer that reaches `checking` and then
// stalls; that stretch is tens of milliseconds, inside the same budget.
media: 2000,
}

// Sent to the parent frame so an embedder can pick a recovery without parsing
// prose. The three stages mean a bound expired; the rest never reached one.
export type ConnectFailure = ConnectStage | 'unsupported' | 'peer' | 'server'

export interface BaseEvents {
info: (...message: any[]) => void
warn: (...message: any[]) => void
Expand All @@ -24,6 +52,12 @@ export abstract class BaseClient extends EventEmitter<BaseEvents> {
protected _peer?: RTCPeerConnection
protected _channel?: RTCDataChannel
protected _timeout?: number
protected _stage?: ConnectStage
protected _everConnected = false
protected _gaveUp = false
// Tagged where the failure happens, so a pre-connect disconnect is reported
// with a reason an embedder can act on. Unset falls back to 'peer'.
protected _failure?: ConnectFailure
protected _displayname?: string
protected _state: RTCIceConnectionState = 'disconnected'
protected _id = ''
Expand All @@ -50,16 +84,25 @@ export abstract class BaseClient extends EventEmitter<BaseEvents> {
}

public connect(url: string, password: string, displayname: string) {
if (this._gaveUp) {
this.emit('debug', `not reconnecting, already gave up`)
return
}

if (this.socketOpen) {
this.emit('warn', `attempting to create websocket while connection open`)
return
}

if (!this.supported) {
this.onDisconnected(new Error('browser does not support webrtc (RTCPeerConnection missing)'))
this.giveUp('unsupported', new Error('browser does not support webrtc (RTCPeerConnection missing)'))
return
}

this._failure = undefined
// Per connect attempt: a prior session's success must not suppress this
// attempt's bound or make onDisconnected treat it as a dropped session.
this._everConnected = false
this._displayname = displayname
this[EVENT.CONNECTING]()

Expand All @@ -70,12 +113,15 @@ export abstract class BaseClient extends EventEmitter<BaseEvents> {
this.emit('debug', `connecting to ${this._ws.url}`)
this._ws.onmessage = this.onMessage.bind(this)
this._ws.onerror = this.onError.bind(this)
this._ws.onopen = () => this.armStage('signaling')
Comment thread
cursor[bot] marked this conversation as resolved.
this._ws.onclose = (event) => {
this.emit('debug', `websocket closed: code=${event.code}, reason=${event.reason}`)
this._failure = 'transport'
this.onDisconnected(new Error('websocket closed'))
}
this._timeout = window.setTimeout(this.onTimeout.bind(this), 15000)
this.armStage('transport')
} catch (err: any) {
this._failure = 'transport'
this.onDisconnected(err)
}
}
Expand All @@ -85,6 +131,7 @@ export abstract class BaseClient extends EventEmitter<BaseEvents> {
clearTimeout(this._timeout)
this._timeout = undefined
}
this._stage = undefined

if (this._ws_heartbeat) {
clearInterval(this._ws_heartbeat)
Expand All @@ -93,6 +140,7 @@ export abstract class BaseClient extends EventEmitter<BaseEvents> {

if (this._ws) {
// reset all events
this._ws.onopen = () => {}
this._ws.onmessage = () => {}
this._ws.onerror = () => {}
this._ws.onclose = () => {}
Expand Down Expand Up @@ -238,12 +286,10 @@ export abstract class BaseClient extends EventEmitter<BaseEvents> {
this.emit('debug', `peer ice connection state changed: ${this._peer!.iceConnectionState}`)

switch (this._state) {
case 'checking':
if (this._timeout) {
clearTimeout(this._timeout)
this._timeout = undefined
}
break
// `checking` deliberately leaves the media bound armed. It only means the
// peer started connecting, and onConnected — and KERNEL_CONNECTED — wait
// for `connected`, so clearing here left a connect that stalled in
// between with no timer watching and nothing reported.

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Media bound ignores ICE completed

High Severity

Leaving the media bound armed through checking without treating completed as success means a peer that jumps checking to completed never clears the bound. ICE can skip connected when gathering is already done, so a live session is torn down two seconds later as a media timeout.

Fix in Cursor Fix in Web

Reviewed by Cursor Bugbot for commit 3c72c24. Configure here.

case 'connected':
this.onConnected()
break
Expand Down Expand Up @@ -344,7 +390,19 @@ export abstract class BaseClient extends EventEmitter<BaseEvents> {
await this._peer.setRemoteDescription({ type: 'answer', sdp })
}

// onMessage is assigned straight to ws.onmessage, so a rejection here has
// nowhere to go: without this guard a throw from createPeer or
// setRemoteOffer is discarded and the client cannot tell "peer construction
// failed" from "still connecting".
private async onMessage(e: MessageEvent) {
try {
await this.handleMessage(e)
} catch (err: unknown) {
this.onDisconnected(err instanceof Error ? err : new Error(String(err)))
}
}

private async handleMessage(e: MessageEvent) {
const { event, ...payload } = JSON.parse(e.data) as WebSocketMessages

this.emit('debug', `received websocket event ${event} ${payload ? `with payload: ` : ''}`, payload)
Expand All @@ -354,12 +412,14 @@ export abstract class BaseClient extends EventEmitter<BaseEvents> {
this._id = id
await this.createPeer(lite, ice)
await this.setRemoteOffer(sdp)
this.armMediaStage()
return
}

if (event === EVENT.SIGNAL.OFFER) {
const { sdp } = payload as SignalOfferPayload
await this.setRemoteOffer(sdp)
this.armMediaStage()
return
}

Expand Down Expand Up @@ -433,28 +493,75 @@ export abstract class BaseClient extends EventEmitter<BaseEvents> {
return
}

this._everConnected = true

this.emit('debug', `connected`)
this[EVENT.CONNECTED]()
}

private armStage(stage: ConnectStage) {
if (this._timeout) {
clearTimeout(this._timeout)
}

this._stage = stage
this._timeout = window.setTimeout(this.onTimeout.bind(this), CONNECT_STAGE_TIMEOUT_MS[stage])
}

// The media bound covers the connect up to ICE `connected`, and onConnected
// clears it. A later signal/offer must not start a fresh bound: once the peer
// is connected there is no first connect left to bound, and a timer armed then
// is one no future state change can clear, which would tear down a live
// session.
private armMediaStage() {
if (this._gaveUp || this._everConnected || this.peerConnected) {
return
}
this.armStage('media')
}

private onTimeout() {
this.emit('debug', `connection timeout`)
const stage = this._stage ?? 'transport'
this.emit('debug', `connection timeout at ${stage} stage`)

if (this._timeout) {
clearTimeout(this._timeout)
this._timeout = undefined
}

// The bound expiring is this connect's terminal event, so report it here and
// let onDisconnected take the ordinary disconnect path rather than reporting
// a second event for the same failure.
this.reportFailure('KERNEL_CONNECTION_TIMEOUT', stage)
this.onDisconnected(new Error(`${stage} timeout`))
}

private giveUp(failure: ConnectFailure, reason: Error) {
this.reportFailure('KERNEL_CONNECTION_FAILED', failure)
this.onDisconnected(reason)
}

private reportFailure(type: 'KERNEL_CONNECTION_TIMEOUT' | 'KERNEL_CONNECTION_FAILED', reason: ConnectFailure) {
this._gaveUp = true
this.postParentMessage({
type: 'KERNEL_CONNECTION_TIMEOUT',
reason: 'connection timeout',
type,
reason,
iceConnectionState: this._peer?.iceConnectionState ?? this._state,
connectionState: this._peer?.connectionState,
signalingState: this._peer?.signalingState,
socketOpen: this.socketOpen,
})
if (this._timeout) {
clearTimeout(this._timeout)
this._timeout = undefined
}
this.onDisconnected(new Error('connection timeout'))
}

protected onDisconnected(reason?: Error) {
// A disconnect before any peer was established is a failed connect, not a
// dropped session. disconnect() clears the bound below, so without this the
// parent frame would hear nothing at all.
if (!this._gaveUp && !this._everConnected) {
this.giveUp(this._failure ?? 'peer', reason ?? new Error('connection failed'))
return
}

this.disconnect()
this.emit('debug', `disconnected:`, reason)
this[EVENT.DISCONNECTED](reason)
Expand Down
1 change: 1 addition & 0 deletions images/chromium-headful/client/src/neko/index.ts
Original file line number Diff line number Diff line change
Expand Up @@ -163,6 +163,7 @@ export class NekoClient extends BaseClient implements EventEmitter<NekoEvents> {
message = this.$vue.$t('connection.kicked') as string
}

this._failure = 'server'
this.onDisconnected(new Error(message))

this.$vue.$swal({
Expand Down
Loading
Loading