Void Engine is a modular C++20 physics engine designed to simulate any object under existing or custom physics rules, giving you full control over the behavior of your simulations.
For questions, feedback, or support, please reach out via our contact page.
This project is released under the Void Engine License.
CAN:
✅ Use, modify, and sell software using the engine
✅ Create and sell plugins/extensions (without including core code)
✅ Give credit: "Powered by Void Engine by HARMONY連" or similar
✅ Redistribute engine or derivatives with license and attribution
✅ Contributions are under the same license
CANNOT:
❌ Sell the engine or forks as standalone
❌ Redistribute without license or credit