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2 changes: 1 addition & 1 deletion cuda_rasterizer/backward.cu
Original file line number Diff line number Diff line change
Expand Up @@ -530,7 +530,7 @@ renderCUDA(
// the background color is added if nothing left to blend
float bg_dot_dpixel = 0;
for (int i = 0; i < C; i++)
bg_dot_dpixel += bg_color[i] * dL_dpixel[i];
bg_dot_dpixel += bg_color[i + pix_id * C] * dL_dpixel[i];
dL_dalpha += (-T_final / (1.f - alpha)) * bg_dot_dpixel;


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2 changes: 1 addition & 1 deletion cuda_rasterizer/forward.cu
Original file line number Diff line number Diff line change
Expand Up @@ -369,7 +369,7 @@ renderCUDA(
final_T[pix_id] = T;
n_contrib[pix_id] = last_contributor;
for (int ch = 0; ch < CHANNELS; ch++)
out_color[ch * H * W + pix_id] = C[ch] + T * bg_color[ch];
out_color[ch * H * W + pix_id] = C[ch] + T * bg_color[ch + pix_id * CHANNELS];
}
}

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13 changes: 11 additions & 2 deletions diff_gaussian_rasterization/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -55,10 +55,14 @@ def forward(
cov3Ds_precomp,
raster_settings,
):
# Flatten from CxHxW
bg = raster_settings.bg if len(raster_settings.bg.shape) == 1 else raster_settings.bg.permute(1,2,0).flatten()
pixel_count = raster_settings.image_height * raster_settings.image_width
bg = bg if len(bg) > 3 else bg.repeat(pixel_count)

# Restructure arguments the way that the C++ lib expects them
args = (
raster_settings.bg,
bg,
means3D,
colors_precomp,
opacities,
Expand Down Expand Up @@ -105,8 +109,13 @@ def backward(ctx, grad_out_color, _):
raster_settings = ctx.raster_settings
colors_precomp, means3D, scales, rotations, cov3Ds_precomp, radii, sh, geomBuffer, binningBuffer, imgBuffer = ctx.saved_tensors

# Flatten from CxHxW
bg = raster_settings.bg if len(raster_settings.bg.shape) == 1 else raster_settings.bg.permute(1,2,0).flatten()
pixel_count = raster_settings.image_height * raster_settings.image_width
bg = bg if len(bg) > 3 else bg.repeat(pixel_count)

# Restructure args as C++ method expects them
args = (raster_settings.bg,
args = (bg,
means3D,
radii,
colors_precomp,
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