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chore(release): release v2.1.0 into main #1312
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216aed2
chore(release): bump to 2.1.0-rc.1 [skip ci]
github-actions[bot] c5bc8be
chore(release): bump to 2.1.0-rc.2 [skip ci]
github-actions[bot] 9b3730d
fix(preview): advance the camera while a screen frame is held
EtienneLescot 3038507
fix(timeline): copy a whole pill, not the fragment clicked
EtienneLescot a1ccced
fix(compositor): read the macOS preview back through Managed textures…
EtienneLescot 3b988ed
fix(preview): give a shared frame's slot back 40 ms after Chromium le…
EtienneLescot e3dc421
fix(preview): eight ring slots, and a slow display's two frames as th…
EtienneLescot e90a13d
test(compositor): the stale-ready test holds every slot but the last,…
EtienneLescot 523a3e4
chore(release): bump to 2.1.0-rc.3 [skip ci]
github-actions[bot] 336366f
fix(ai): rewind a chat message from the view it was sent in
EtienneLescot 9c42819
fix(ai): point an open rewind confirmation at the stored message id
EtienneLescot 89cdff2
chore(release): bump to 2.1.0-rc.4 [skip ci]
github-actions[bot] de0cea2
fix(compositor): no Full Camera trail on a clip's first frame when it…
EtienneLescot 57686f5
fix(preview): restart the playback clock at the requested time on a h…
EtienneLescot 1180671
fix(preview): recompose a paused frame at the time it was shown at
EtienneLescot 3db4c7c
chore(release): bump to 2.1.0-rc.5 [skip ci]
github-actions[bot] 421802f
fix(export): no Full Camera trail at a cut whose chunk start rounds up
EtienneLescot cffb06f
test(timeline): assert a cut-edge piece bound equals the cut in f32
EtienneLescot 36b3814
chore(release): bump to 2.1.0-rc.6 [skip ci]
github-actions[bot] 5141050
chore(release): bump to 2.1.0 [skip ci]
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🎯 Functional Correctness | 🟡 Minor | ⚡ Quick win
Base the hold clock on the playhead, not on the held frame's PTS.
present_frame(&comp, &cfg, 1.0)seeks the camera to 1.0 s, butheldcan be well before 1.0 s on a sparse ScreenCaptureKit source. The first test in this file covers exactly that case with1.0f64.max(held). Ifheld + 0.25 < 1.0,hold_atasks the camera to go to a time before its current frame:frame_stepreturnsHold, socamera_after == camera_beforeand thecamera_after > camera_beforeassertion fails.camera_after <= clock + 1e-6assertion also fails.During real playback, the clock after this seek is
pts + anchor_acc(1.0, pts) = max(1.0, held). Hold the frame from that time.💚 Proposed fix
📝 Committable suggestion
🤖 Prompt for AI Agents