fix(sandbox/storage): clean stale team-index entries when expiration-index orphan is swept - #3568
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August 14, 2026 03:59
…index orphan is swept When ExpiredItems sweeps a ZSET member whose sandbox key is gone (orphaned entry), it only removed the ZSET member but left the corresponding sandboxID in the per-team SET index. These stale entries accumulate indefinitely because no other code path cleans the team index for absent sandbox keys: - TeamItems / fetchSandboxBatch silently skip nil MGET results - The healer only fills missing ZSET members, never prunes the team index - Remove() / removeSandboxScript cleans the team index atomically, but only runs on the normal Remove call path, not on external key loss Observed impact: teams with high sandbox churn and Redis key eviction (or restarts without full persistence) accumulated thousands of stale SET members, inflating team-index memory and slowing TeamItems SMEMBERS + MGET scans. Fix: when an orphaned ZSET member is found (MGET returned nil), also SREM the sandboxID from the team index. Safety: MGET just confirmed the sandbox key is absent, so we cannot unindex a live sandbox. A concurrent Add that races our SREM will SADD the sandboxID back immediately after, so the worst outcome is a brief gap in TeamItems results for one eviction cycle.
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When ExpiredItems sweeps a ZSET member whose sandbox key is gone (orphaned entry), it only removed the ZSET member but left the corresponding sandboxID in the per-team SET index. These stale entries accumulate indefinitely because no other code path cleans the team index for absent sandbox keys:
Observed impact: teams with high sandbox churn and Redis key eviction (or restarts without full persistence) accumulated thousands of stale SET members, inflating team-index memory and slowing TeamItems SMEMBERS + MGET scans.
Fix: when an orphaned ZSET member is found (MGET returned nil), also SREM the sandboxID from the team index. Safety: MGET just confirmed the sandbox key is absent, so we cannot unindex a live sandbox. A concurrent Add that races our SREM will SADD the sandboxID back immediately after, so the worst outcome is a brief gap in TeamItems results for one eviction cycle.