feat(pipeline): implement Asset Pipeline (RF6.5)#66
Merged
Conversation
…coder, MeshEncoder, AssetManifest (RF6.5) - Add PipelineTypes.hpp with core types (MipLevel, MeshMetadata, ConversionResult, encode options) - Implement TextureEncoder with mipmap generation using box filter - Implement AudioEncoder with WAV parsing and PCM16 encoding - Implement MeshEncoder with OBJ support via MeshLoader - Add AssetManifest with JSON save/load for asset management - Add AssetPipeline for batch processing with incremental build support - Create caf-encode CLI tool with texture/audio/mesh/batch commands - Add comprehensive test suite (28+ tests) in test_pipeline.cpp - Update documentation to mark RF6.5 as implemented - All code is header-only (no .cpp for library), C++20, no external deps
Closed
8 tasks
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
@
Summary
Implements the complete Asset Pipeline system for the Caffeine Engine (RF6.5):
Implementation Details
Testing
Files Changed
New Files:
src/tools/PipelineTypes.hpp- Core pipeline typessrc/tools/TextureEncoder.hpp- Texture encoding with mipmapssrc/tools/AudioEncoder.hpp- Audio encoding (WAV support)src/tools/MeshEncoder.hpp- Mesh encoding (OBJ support)src/tools/AssetManifest.hpp- Asset manifest JSON managementsrc/tools/AssetPipeline.hpp- Batch processing pipelinetools/caf-encode/main.cpp- CLI tooltests/test_pipeline.cpp- Comprehensive test suiteModified Files:
CMakeLists.txt- Added caf-encode executablesrc/Caffeine.hpp- Added tools module includestests/CMakeLists.txt- Added test_pipeline.cppdocs/fase6/asset-pipeline.md- Updated status to ✅ ImplementadoAcceptance Criteria (from RF6.5)
caf-encode textureconverts raw pixels → .caf with mipmapscaf-encode audioconverts WAV → .caf PCM16caf-encode meshconverts OBJ → .caf Mesh3Dcaf-encode batchprocesses entire directories with parallelization supportRelated Issues
Closes #41
@