feat(mesh): Mesh Loading System — OBJ parser, 3D components (RF5.2)#64
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feat(mesh): Mesh Loading System — OBJ parser, 3D components (RF5.2)#64
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Summary
Components3D.hpp(Position3D, Rotation3D, Scale3D)MeshTypes.hpp(Vertex3D, Mesh3D, Material3D, MeshRenderer)MeshLoader.hppwith OBJ parser and MeshSystemtest_mesh.cppcovering all components and OBJ parsingFiles
src/ecs/Components3D.hppPosition3D,Rotation3D,Scale3Dcomponentssrc/assets/MeshTypes.hppVertex3D,Mesh3D,Material3D,MeshRenderer,Color,Rect3Dsrc/assets/MeshLoader.hppMeshLoader(OBJ parser),MeshSystem : ECS::ISystemtests/test_mesh.cppsrc/Caffeine.hpptests/CMakeLists.txttest_mesh.cppadded to base sourcesdocs/fase5/mesh-loading.mdDesign Notes
MeshLoader::parseOBJ()supports all OBJ face formats:v/vt/vn,v//vn,v/vt,vMeshLoader::fromMemory()creates mesh from raw vertex/index arrayscomputeBounds()calculates AABB for frustum culling#ifdef CF_HAS_SDL3