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Update databricks-connect requirement from <16.2,>=16.1 to >=16.1,<18.4 in /app - #1

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Update databricks-connect requirement from <16.2,>=16.1 to >=16.1,<18.4 in /app#1
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Updates the requirements on databricks-connect to permit the latest version.

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Updates the requirements on databricks-connect to permit the latest version.

---
updated-dependencies:
- dependency-name: databricks-connect
  dependency-version: 18.3.1
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file python Pull requests that update python code labels Jun 24, 2026
calreynolds pushed a commit that referenced this pull request Jul 27, 2026
- Particle/flow edges (biggest win): key EdgeFlow by edge id, not path,
  so a drag/resize updates the `path` attribute instead of unmounting +
  remounting the whole SMIL subtree every frame. Cut particle count
  22→8. Suppress the animation entirely below 35% zoom (glyphs are
  sub-pixel there) via a primitive useStore(transform[2]) gate; the base
  line carries the edge. Total animated SVG elements ~halved.
- Stabilise edgeOps (review #5): nodeRect/nodeAt/portsOf now read nodes
  from a nodesRef ([] deps) instead of closing over the live array, and
  use-edge-mutations takes nodesRef too — so the EdgeOpsContext value no
  longer churns every drag frame (was re-rendering every FlowEdge).
- Memoise componentLookup(schema) once (review #4): the render-path
  `selected` lookup + the add/change-type callbacks reused it, rebuilding
  the whole catalog Map per frame.
- Folded in nodeAt z-order tie-break (review nit): hit-test picks the
  topmost node by zIndex, not array order.

O(E^2) fan-out hoist (review #2) left as documented backlog — negligible
at the diagram's realistic edge counts and a riskier refactor.

tsc + build clean. Verified live: 8 particles, dot=1 motion, zoom-out
drops all flow then restores on zoom-in, no new console errors.

Co-authored-by: Isaac
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