2.6.4#1785
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Re-specify the interface pixel unpack buffer before writing the next frame. This lets the driver give us fresh storage instead of waiting for the previous UI texture upload to finish.
[ci skip]
# Conflicts: # gradle.properties
Feat/depositboxlocation
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Caution Review failedThe pull request is closed. ℹ️ Recent review info⚙️ Run configurationConfiguration used: Repository UI Review profile: CHILL Plan: Pro Run ID: 📒 Files selected for processing (33)
WalkthroughThis PR bumps the build version to 1.12.27 and microbot version to 2.6.4 while adding extensive support for sailing combat, mining activities, and Deadman All-Stars content. The changes consist primarily of auto-generated game ID constants (item IDs, NPC IDs, object IDs, animation VFX, database tables, interface hierarchies, and variable registries) followed by plugin updates that recognize and handle the new in-game features. Updates include loot tracking for rubium geodes, deposit box support for the Sacred Grove location, regex pattern updates for kill count detection, and control-flow refactoring in the magic spellbook UI script. Possibly related PRs
✨ Finishing Touches📝 Generate docstrings
Warning There were issues while running some tools. Please review the errors and either fix the tool's configuration or disable the tool if it's a critical failure. 🔧 ast-grep (0.42.3)runelite-api/src/main/java/net/runelite/api/ItemID.javarunelite-api/src/main/java/net/runelite/api/NpcID.javarunelite-api/src/main/java/net/runelite/api/NullItemID.java
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