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Draygon numbers #243
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Draygon numbers #243
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The changes move in a good direction. I did another pass now to try to refine some things a little more:
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Worth keeping in mind that the suitless morphless variant is not going to come into logic without a change on the sm-json-data side. I assume we may want a notable for it. A pause abuse version of the notable could be interesting too, though I imagine that could get complicated; to avoid a blowup in possible combinations of weapons and/or patience, we probably would still need to use the randomizer's model, e.g. using a |
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It will be interesting to see where the limits of the suitless morphless version turn out to be. I think this initial model is fairly conservative in assuming a lot of damage even at the highest difficulty. I had some success with doing low spin jumps to avoid swoop damage; hanging out more on the right side of the room seemed to help. I had a hard time dealing with the goop phase but I imagine that's just lack of familiarity with the suitless fight, since I don't imagine Morph would necessarily help with the goop phase. |
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Suitless Morphless:
Review:
This commit:
Gravityless looks like it could be too relaxed now. |
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I lowered patience instead of accuracy. I like the numbers throughout now. Basic has funny numbers 😸 |
Have a look, see what you think.