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Budget hunt supplies, prioritize Exura, and avoid transit fights - #181

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adrunkhuman merged 1 commit into
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feat/playerbot-supply-aware-hunts
Sep 9, 2026
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adrunkhuman merged 1 commit into
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feat/playerbot-supply-aware-hunts

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  • Prefer safe hunts whose estimated potion consumption fits the hunt-duration budget after reserving travel and emergency supplies. Rank fitting candidates by XP; when none fits, prefer the lowest expected potion consumption, then XP. Reconcile the preference after concrete route validation.
  • Prioritize learning Exura when legally available and affordable, retaining emergency potion and cash reserves rather than requiring a full ten-potion restock. Recheck reserves before payment.
  • During transit, including ordinary depot returns, ignore optional attackers even in crowds. Prefer detours; allow confirmed route blockers one five-second, no-chase attempt per transit episode. Navigation replans and intermediate arrivals do not renew the allowance. Preserve deliberate hunting and healing priority.
  • Add explanatory selection telemetry and regression coverage for supply budgets, Exura affordability, crowd transit, and bounded blocker combat followed by resumed looting.

Limits and follow-up

  • Consumption estimates remain uncalibrated. This does not establish sustainable level 8–20 progression.
  • The soak exposed a two-spawn Troll pocket whose adjacent patrol points keep the bot near the spawns, preventing normal replenishment. The atlas still offers such pockets as standalone hunts; respawn-compatible hunt viability remains follow-up work.
  • Expected loot profit and excluding isolated tiny pockets from standalone hunt selection are deferred. Potion thresholds and seed funds are unchanged.

Related: #51, #46, #148. Extends the transit behavior introduced in #180.

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adrunkhuman merged commit 3fe99eb into master Sep 9, 2026
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adrunkhuman deleted the feat/playerbot-supply-aware-hunts branch September 11, 2026 00:47
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