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Complete safe hunt and liquidation execution - #170

Merged
adrunkhuman merged 3 commits into
playerbot/target-approachfrom
playerbot/hunt-atlas
Aug 30, 2026
Merged

adrunkhuman merged 3 commits into
playerbot/target-approachfrom
playerbot/hunt-atlas

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@adrunkhuman

@adrunkhuman adrunkhuman commented Aug 29, 2026

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Summary

  • Liquidate profitable remote-depot loot through capacity-bounded manifests, verified withdrawal, seller travel, sale, and resupply.
  • Validate complete patrol outbound and return routes before movement, retain the approved route, and restart validation after displacement or replanning.
  • Restrict hunt-transit preemption to adjacent or genuinely ranged attackers and document the final behavior and telemetry contracts.

Verification

  • docker compose -f server/compose.yaml build server - passed.
  • pwsh -File scripts/test-playerbot-gameplay.ps1 -FullNavigation -Focused -SkipBuild - 5 passed.
  • pwsh -File scripts/test-playerbot-gameplay.ps1 -Scenario hunt_area_arrival -TimeoutSeconds 600 -SkipBuild - passed in 141.64 seconds.
  • pwsh -File scripts/test-playerbot-gameplay.ps1 -Scenario hunt_region_planning -SkipBuild - passed.
  • pwsh -File scripts/test-playerbot-gameplay.ps1 -SellLoot -Focused -SkipBuild - passed.

Notes

The focused fixtures do not inject an unsafe active-region patrol route, displacement between preflight turns, or fluid-container liquidation. Those limits are documented.

@adrunkhuman adrunkhuman changed the title playerbot/hunt atlas Complete safe hunt and liquidation execution Aug 29, 2026
@adrunkhuman
adrunkhuman merged commit a113c76 into master Aug 30, 2026
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@adrunkhuman
adrunkhuman deleted the playerbot/hunt-atlas branch September 11, 2026 00:47
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