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feat(code-xr): ship the v1.2.0 release on the portfolio - #3

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feat/code-xr-v1-2-0
Aug 29, 2026
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feat(code-xr): ship the v1.2.0 release on the portfolio#3
aMonteSl merged 1 commit into
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feat/code-xr-v1-2-0

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Code-XR 1.2.0 "Threads, Timelines & Global Networks" was released on 2026-07-30. The portfolio still described 1.1.0 as the current release and listed 1.2.0 as work in progress.

What changed

A "What's new in v1.2.0" section on the project page: six feature cards covering the dependency graph, historical comparison, Project Evolution, the classic analysis, collaboration 2.0 with cross-network sessions, and the in-room guide. The four cards that have a demo flip in 3D to play it. The YouTube player is mounted only once a card is opened and unmounted on close, so nothing is requested from YouTube until someone asks for it, and playback stops when the card flips back. Click, keyboard and Escape all work; inert keeps the hidden face out of the tab order.

Ten new v1.2.0 screenshots (webp, ≤ 90 KB each), with the 1.2.0 room as the hero image. The four 1.1.0 shots stay at the end of the gallery.

Copy now describes Code-XR as live code analysis rather than static, since the scene keeps updating as you edit. Every claim traces to the extension's own CHANGELOG.md or README.md; validation is described as desktop browsers plus Meta's Immersive Web Emulator, never physical headsets.

Journey timeline: the 1.2.0 milestone is published at its real release date, which retires the special case that pinned that marker to "today". The 0.0.8, 1.0.0 and 1.1.0 milestones are untouched.

Drive-by fix: the four Spanish milestone descriptions had ? where their accents belonged.

Verification

npm run check (lint, typecheck, translations, journey timeline) and npm run build both pass. The flip, the card-to-card swap, Escape, the close button, both locales and a 375 px viewport were all exercised in the browser; no console errors.

🤖 Generated with Claude Code

Code-XR 1.2.0 "Threads, Timelines & Global Networks" was released on
2026-07-30; the portfolio still described 1.1.0 and listed 1.2.0 as work
in progress.

- Add a "What's new in v1.2.0" section to the project page: six feature
  cards that flip in 3D to play their YouTube demo, loading the player
  only once a card is opened and unmounting it on close.
- Add ten v1.2.0 screenshots and make the 1.2.0 room the hero image; the
  four 1.1.0 shots stay at the end of the gallery.
- Describe the product as live code analysis rather than static, since
  the scene keeps updating as you edit.
- Publish the 1.2.0 milestone and place it on the journey timeline at its
  real release date, which retires the marker that tracked "today".
- Repair the mojibake in the Spanish milestone descriptions.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
@aMonteSl
aMonteSl merged commit da2c88a into main Aug 29, 2026
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@aMonteSl
aMonteSl deleted the feat/code-xr-v1-2-0 branch August 29, 2026 12:46
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2 participants