Add runtime object editor example with screen/object DnD modeling and metadata mutation - #199
Draft
clauspruefer with Copilot wants to merge 2 commits into
Draft
Add runtime object editor example with screen/object DnD modeling and metadata mutation#199clauspruefer with Copilot wants to merge 2 commits into
clauspruefer with Copilot wants to merge 2 commits into
Conversation
Copilot created this pull request from a session on behalf of
clauspruefer
July 30, 2026 11:22
View session
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This PR introduces a new x0 example app that acts as an in-browser editor for building and restructuring screens at runtime. It adds a custom editor object that can create/edit/reparent UI objects while keeping
object.jsonandskeleton.jsonruntime structures synchronized.New example application (
example16)/example/object_editorwithsql/,static/, andREADME.mdtemplate_fileandsetup_classso the custom editor object is loadable from metadataCustom editor object type (
ObjectEditor)sysObjObjectEditor.jsas a template-loaded custom x0 objectRuntime model mutation behavior
sysFactory.DataObject.XMLRPCResultData(object definitions)sysFactory.DataSkeleton.XMLRPCResultData(screen hierarchy refs)add/remove/switch) integrate directly withsysFactory.switchScreen()Guardrails and consistency controls
Integration test coverage scaffold
/test/integration/config/editor_buildertest/integration/test_editor_builder.pyto exercise editor flows (screen add/switch + runtime add/reparent assertions)