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For #20
This PR converts save data files from
.jsonto.csvformat, as discussed in the last meeting. @mmcleod89 and I looked for an existing csv reader integrated into unity, but none appeared to exist - as such, this PR uses built-in functionality likeStreamWriterto read / write csv manually.I wanted to avoid adding lots of boiler plate code to the various
GameDataclasses, so currently all the conversion code is insideSaveDataand uses reflection to read / populate the relevant fields. Not sure if this is the best way to do this - so do feel free to change this however you'd like!Still todo:
exitbutton / quitting.