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fix(form-core): prevent removeValue from auto-touching shifted siblings #2133
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Guard restoration with try/finally, and note the transient-state exposure.
Two concerns with the temporary-touch approach:
fieldInstance.validate(cause)throws (sync throw before returning a Promise, or a rejected Promise returned synchronously before theawait), the secondsetMetanever runs and the field is left permanentlyisTouched: true— reintroducing the exact bug this PR fixes. Wrap intry/finally.setMetacalls, the derived stores (fieldMetaDerived,store.isTouched, devtools broadcast viathrottleFormState) momentarily reflectisTouched: truefor every untouched sibling. With N shifted siblings all toggling in parallel, subscribers/listeners can observe a spurious "all touched" window. Also, if the user genuinely touches the field during theawait, the restoration will clobber their touch back tofalse.The
try/finallyis a strict correctness fix and should be applied. The transient-state issue is the main reason the originally suggested refactor (an internal{ touch: false }path onvalidateFieldthat skips theisTouchedcheck entirely) is cleaner — worth reconsidering as a follow-up.🛡️ Proposed fix: ensure restoration on error paths
if (options?.avoidTouch) { const fieldInstance = this.fieldInfo[nestedField]?.instance if (fieldInstance) { const wasTouched = fieldInstance.state.meta.isTouched if (!wasTouched) { // Temporarily touch the field so validation runs, then restore fieldInstance.setMeta((prev) => ({ ...prev, isTouched: true, })) } - const result = await fieldInstance.validate(cause) - if (!wasTouched) { - fieldInstance.setMeta((prev) => ({ - ...prev, - isTouched: false, - })) - } - return result + try { + return await fieldInstance.validate(cause) + } finally { + if (!wasTouched) { + fieldInstance.setMeta((prev) => ({ + ...prev, + isTouched: false, + })) + } + } } }🤖 Prompt for AI Agents