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1 change: 1 addition & 0 deletions fgd/base_entity.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@
// target(target_destination) : "Target"
spawnflags(flags) : "spawnflags" : "Flags that can be set on spawn (i.e. in Hammer Editor)" = []

gamemodes(integer) : "Gamemodes" : 0

vscripts[VSCRIPT](scriptlist) : "Entity Scripts" : : "Name(s) of script files that are executed after all entities have spawned."
thinkfunction[VSCRIPT](string) : "Script think function" : : "Name of a function in this entity's script scope which will be called automatically."
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2 changes: 1 addition & 1 deletion fgd/bases/BaseEntityBrush.fgd
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
@BaseClass
base(BaseEntityIO)
base(BaseEntityIO, Gamemodes)
= BaseEntityBrush: "Internal entity. Contains a template for all entity brushes."
[
targetname(target_source) : "Name" : : "The name that other entities refer to this entity by."
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2 changes: 1 addition & 1 deletion fgd/bases/BaseEntityPoint.fgd
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
@BaseClass
base(BaseEntityIO)
base(BaseEntityIO, Gamemodes)
= BaseEntityPoint
[
targetname(target_source) : "Name" : : "The name that other entities refer to this entity by."
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30 changes: 14 additions & 16 deletions fgd/bases/Gamemodes.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -2,22 +2,20 @@
appliesto(MOMENTUM)
= Gamemodes
[
gamemode[engine](integer) : "Gamemode" : 0
gamemode(choices) : "Gamemode" : 0 =
gamemodes(flags) : "Gamemodes" : "Which gamemodes this entity is active in. If no flags are set, the entity is active in all gamemodes." =
[
0 : "Unknown"
1 : "Surf"
2 : "Bhop"
3 : "Bhop (HL1)"
4 : "Climb (Mom)"
5 : "Climb (KZT)"
6 : "Climb (1.6)"
7 : "RJ"
8 : "SJ"
9 : "Ahop"
10 : "Conc"
11 : "Defrag (CPM)"
12 : "Defrag (VQ3)"
13 : "Defrag (VTG)"
1 : "Surf" : 0
2 : "Bhop" : 0
4 : "Bhop (HL1)" : 0
8 : "Climb (Mom)" : 0
16 : "Climb (KZT)" : 0
32 : "Climb (1.6)" : 0
64 : "RJ" : 0
128 : "SJ" : 0
256 : "Ahop" : 0
512 : "Conc" : 0
1024 : "Defrag (CPM)" : 0
2048 : "Defrag (VQ3)" : 0
4096 : "Defrag (VTG)" : 0
]
]
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