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Use AsyncPlayerSpawnLocationEvent instead of teleporting on join - #201

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Biquaternions:feat/async-spawn
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Use AsyncPlayerSpawnLocationEvent instead of teleporting on join#201
Biquaternions wants to merge 1 commit into
Solara-Development:masterfrom
Biquaternions:feat/async-spawn

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This event modifies the player spawn location before they are actually placed in the world.
This prevents players from loading chunks on their last position just to be teleported away to spawn and also from flashing wherever they were last standing before the teleport.

2026-09-04.23-58-18.mp4

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