[Parallax2D] Expose manual scroll for manual control of infinite scrolling - #1347
[Parallax2D] Expose manual scroll for manual control of infinite scrolling#1347GeneralProtectionFault wants to merge 1 commit into
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ChangesParallax2D manual scrolling
Estimated code review effort: 2 (Simple) | ~10 minutes Merge Risk: ⚪ Minimal · up to The change adds manual control for Parallax2D scrolling without supplied evidence of an actionable merge-blocking risk; it is merge-ready after normal checks and review. 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
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Inline comments:
In `@scene/2d/parallax_2d.cpp`:
- Around line 226-230: Update the manual_scroll wrapping logic in the relevant
setter to use the scaled repeat period, matching _update_scroll()’s repeat_size
* get_scale() calculation. Ensure each axis normalizes against the rendered
period so setting an offset preserves the requested rendered position.
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doc/classes/Parallax2D.xmlscene/2d/parallax_2d.cppscene/2d/parallax_2d.h
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Currently, the Parallax2D node can only provide infinite scrolling of a (repeating) background by use of the Autoscroll property. This is a bit limited because it essentially presumes the desire is to let the camera handle the scrolling, and from testing, it did not seem setting the autoscroll property directly worked.
This exposes a "manual scroll" property that will simply augment the autoscroll if there is one, but allows direct control of the scroll behavior regardless, while utilizing the implicit infinite scrolling ability.

Currently, setting the scroll offset or the autoscroll at runtime doesn't work if you want infinite scrolling. An example use case is, you have autoscrolling, but you want a temporary speed burst and have the background speed up in tandem, or you simply want to control it based on events, and not a constant pan, etc...
Existing properties were left in tact so it shouldn't break stuff.
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