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Writing my OpenGL engine in C++
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Writing my OpenGL engine in C++

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redegs/README.md

Hello! My name is Charlie.

🙋🏽‍♂️ Hello, My name is Charlie, I am a Computer Science (BEeng) university student at Anglia Ruskin.

I have a profound passion for anything computer related but I thoroughly enjoy programming and messing around with computer hardware and electronics.

I often pickup projects in topics that pique my interest and are of wide variety, but my favourite areas are low level, hardware restrictive projects and game engines.

The project I'm most proud of is my (sort of) game engine written in python, there's some very interesting and hacky features used within it, which i recommend looking at if you're interested in pygame or game engines.

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  1. RedEngine RedEngine Public

    My own take on a game engine written in purely python, powered by pygame and qt5

    Python 1

  2. pygame-qt pygame-qt Public

    Enables pygame to be drawn to a pyqt5/pyside5 widget

    Python 1

  3. frog-editor frog-editor Public

    An OpenGL3 engine written in C++.

    C++

  4. PyRedEngine PyRedEngine Public archive

    Simple Python Game Engine

    Python

  5. DigitizerPlus DigitizerPlus Public

    My CC:Tweaked based mod

    Java

  6. rust-redengine rust-redengine Public

    This is a rewrite of my pygame game editor in rust!

    Rust