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Visual X#

Visual X# is an experimental native programming language and compiler project. This repository contains the compiler, project DSL, runtime components, language examples, tests, and supporting developer tools.

The repository is under an architectural transition. The production .vxs route now uses the Haskell lexer-through-Core frontend and hands a verified VXCR Core artifact to the C++20 CorePrep-to-Xpp-to-Xmm-to-LLVM pipeline. The previous C lexer/parser, semantic tree, macro, HIR/MIR duplicate, Rust FFI session bridge, and DIMCLI dependency have been removed. The retired Rust implementation and all project-owned C implementation files have also been removed; the maintained compiler is Haskell through CorePrep and C++20 from Xpp onward.

Intended compiler pipeline

.vxs source
→ Haskell Lexer
→ Haskell Parser
→ Parsed AST
→ Renamer
→ Name Resolution
→ Resolved AST
→ Type Checker
→ Typed AST
→ Desugarer
→ Core
→ Core optimizations
→ CorePrep
→ C++20 Xpp
→ Xpp optimizations
→ C++20 Xmm
→ Xmm optimizations
→ LLVM bitcode
→ native object and .vxse executable

Core, CorePrep, Xpp, and Xmm are target-independent. Their public artifact extensions are .core, .xpp, and .xmm; normal compilation keeps intermediate data in memory unless explicit emission is requested.

Supported development environments

The official native development hosts are Windows 10/11, macOS 15 Sequoia, macOS 26 Tahoe, Ubuntu 26.04 LTS, and Fedora 43 (N-1 as of September 2026). All hosts use:

  • Bazelisk for the production C++20 graph;
  • an LLVM development package containing headers, libraries, and llvm-config;
  • GHC 9.10 or newer and Cabal for the GHC2024 Haskell frontend;
  • JDK 25 and the Kotlin runner for the project DSL.

Windows uses standalone ClangCL/LLD plus Windows SDK and MSVC CRT/STL development files. macOS uses Clang/LLD plus the Apple SDK supplied by the Xcode Command Line Tools. Ubuntu and Fedora use Clang/LLD with their LLVM development and system link packages. Visual Studio and Xcode IDEs are not required.

Repository configuration does not contain a machine-specific LLVM installation path. Set LLVM_ROOT or put llvm-config on PATH.

On a new supported machine, the Go bootstrap can report or install the host toolchain:

go run ./helpers/cmd/prebuild check
go run ./helpers/cmd/prebuild install

Windows installation uses exact winget package identities, including Temurin JDK 25, plus the official GHCup bootstrap. macOS uses Homebrew and the Xcode Command Line Tools installer. Ubuntu/Fedora use apt/dnf and GHCup; enable Adoptium's signed repository before installing Temurin 25 on Linux. The Windows SDK/CRT workload supplies link resources only; Visual X# still selects ClangCL and LLD. Open a new terminal after installation, then run go run ./helpers/cmd/develop doctor.

Build

Initialize the recursive submodules first:

git submodule update --init --recursive

The portable developer command detects the host, checks its toolchain, and keeps Bazel's private configuration names out of the normal workflow:

go run ./helpers/cmd/develop doctor
go run ./helpers/cmd/develop version 0.4.0
go run ./helpers/cmd/develop build
go run ./helpers/cmd/develop test
go run ./helpers/cmd/develop benchmark
go run ./helpers/cmd/develop bundle

The same commands run from macOS and Linux terminals. Direct bazelisk build //Compiler/... remains supported and selects the host configuration automatically; ordinary builds never need --config. The Bazel graph discovers LLVM from LLVM_ROOT or llvm-config and does not store a machine-specific installation path.

bundle is the reproducible local path from a checkout to a usable compiler layout. It builds the C++20 vxs driver with Bazel, builds its private Haskell vxs-frontend shared library with Cabal, stages the driver, REPL, and library under dist/visual-xsharp-<version>-<platform>-<arch>/, and verifies that the staged pair can compile and run a real .vxs program as a .vxse. The ignored dist/ tree also contains LICENSE.txt, PATENTS, the current Progmasoft exception and patent-grant texts, and SHA256SUMS. See Building for the layout and verification contract.

benchmark builds optimized Google Benchmark binaries for the C++20 Core, CorePrep, Xpp, and Xmm layers, then runs the matching Criterion suite over the Haskell Core representations and wire codecs. Benchmark sources live beside the component they measure; methodology and recorded baselines live under Benchmarks.

Command-line status

The compiler executable is vxs. Its C++20 command parser uses one typed schema for command scope, option arity, duplicate rejection, defaults, and value conversion; it has no third-party CLI dependency. For .vxs, check runs the Haskell frontend and the complete in-memory Core/CorePrep/Xpp/Xmm/LLVM validation route. build produces a native .vxse by default; -Emit core|object|assembly|llvmll|llvmbc selects another supported artifact. run builds and executes the native binary. Public bounded Xpp/Xmm v3 readers and writers support verified forward pipeline resumption. CorePrep wire bytes are never accepted under the public .core extension.

vxs-frontend is an implementation library, not a second user-facing compiler command. The C++20 driver loads it beside vxs and calls through a versioned C11 ABI; no frontend child process or temporary Core handoff is involved.

The reliable single-file validation form is:

.\bazel-bin\Compiler\Cli\vxs.exe check -File .\path\to\Main.vxs

From a directory containing Visual.XSharp.kts, project validation uses the configured source roots and namespace-qualified entry directly:

.\path\to\vxs.exe check
.\path\to\vxs.exe build -Emit core
.\path\to\vxs.exe format
.\path\to\vxs.exe lint

The compiler recursively discovers case-sensitive .vxs files, applies project-relative exclusions, merges files by declared namespace, validates every namespace, and selects the configured entry class. It does not require namespace and directory layouts to match.

Project-wide format and lint reuse that compiler-owned source discovery. They require the separately installed Visual Formatter and Visual Linter packages, respectively; the compiler does not embed either tool.

See CLI for the exact accepted surface and implementation status.

Project files

A Visual X# project uses one Visual.XSharp.kts file. sources.executable.entry names a namespace-qualified class; its final segment is a class name and need not be Main or Program. The selected class must provide a parameterless public static void Main() method; a top-level runtime function is not an entry point. The entry is resolved from namespace and type identity. It does not name a source file, and source file names or directory layout do not have to mirror the namespace. The Kotlin runtime passes source roots and exclusions to the compiler without walking the project for .vxs files. The Haskell frontend now owns that discovery, strict UTF-8 decoding, deterministic ordering, exclusion matching, namespace merge, and entry validation.

project {
  name = "Example"
  version = "0.1.0"
  stability = Stability.DEV
}

sources {
  executable {
    name = "Example"
    srcDir = "Sources"
    entry = "Example.Main"
  }
}

See Project files for the current Kotlin DSL.

The binary project lockfile can be inspected without changing the normal project-evaluation output. The separate vxdc tool evaluates Visual.XSharp.kts and writes deterministic, replayable SQL to the requested output path. VXDC does not require a particular output filename extension.

Language specification examples

The Spec directory contains 24 topic-oriented .vxs example suites. They record current language design intent, including valid and invalid fragments, but they are not concatenated applications and must not be treated as a claim that every rule is already implemented by vxs.

The Visual X# EBNF summarizes the concrete syntax, while the TextMate grammar provides matching editor token scopes for .vxs files. Semantic restrictions remain defined by Spec/, not by syntax highlighting.

The comparative programs provide ten complete examples side by side in Visual X#, C# 13, C++20, and Java 21. The C# and Java variants are educational comparisons and do not add compiler-development prerequisites.

Documentation

License

Project-owned source files use MPL-2.0 WITH AdditionRef-Progmasoft-Exception-1.1. The exception permits static and dynamic linking with independent components under licenses of their choice, including proprietary licenses, without removing MPL-2.0 obligations from covered files or modifications to those files. See LICENSE.txt, LICENSES/AdditionRef-Progmasoft-Exception-1.1.txt, PATENTS, LICENSES/AdditionRef-Progmasoft-Patent-Grant-1.1.txt, and NOTICE.txt.

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