Cleanup startup thread#465
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…#463, PaperMC#465 - PaperMC#465: Cleanup startup thread (remove regionizedServer field, return instead of sleep loop) - PaperMC#463: Generate crash reports on region/scheduler crash - PaperMC#461: Fix chat during shutdown via IS_SHUTDOWN flag in RegionShutdownThread - PaperMC#391: Expand TPS API with getRegionAverageTickTimes() methods - PaperMC#459: Fix player autosave by setting lastSave on join and checking LAST_SAVE_ABSENT Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
javividev
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Removing the regionizedServer field and replacing the startup loop with return changed line counts in two hunks but their headers were not updated. Also corrects the +N offsets of all subsequent MinecraftServer.java hunks. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
javividev
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…#463, PaperMC#465 - PaperMC#465: Cleanup startup thread (remove regionizedServer field, return instead of sleep loop) - PaperMC#463: Generate crash reports on region/scheduler crash - PaperMC#461: Fix chat during shutdown via IS_SHUTDOWN flag in RegionShutdownThread - PaperMC#391: Expand TPS API with getRegionAverageTickTimes() methods - PaperMC#459: Fix player autosave by setting lastSave on join and checking LAST_SAVE_ABSENT
javividev
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Jun 16, 2026
Removing the regionizedServer field and replacing the startup loop with return changed line counts in two hunks but their headers were not updated. Also corrects the +N offsets of all subsequent MinecraftServer.java hunks.
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This cleans the startup thread by just exiting the startup thread instead of sleeping forever, and also removes a weird
RegionizedServerinstance that's created inMinecraftServer