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A Worldbox mod that adds primarily warfare content.

Next update:

  • Naval base
  • Culture trait for vehicles (Thanks gorg)
  • remove friendly fire

Ideas

  • Propaganda tower: inspires all units in a city
  • Hospital: heals all units in the army gradually
  • Nuclear silo: launches nukes, (provided it has resources, very expensive)
  • Naval base: produces warships
  • APC becomes functional and carries troops
  • vehicle remnants
  • actual army control
  • flamethrower
  • new armors and equipments
  • heavy vehicles remove biome
  • better soldier ai
  • Research lab
  • Soldier roles (Medics [can restore health and cure diseases], Assault units [can shoot while running], Sniper [prioritize maintaining distance from all enemies rather than targeting one and rushing into enemy territory])
  • Army branches (Land, Sea, and Air forces)
  • Army rally call (transfer current tasks to nearby units and directly follow the army leader)
  • Kingdom trait "Border Blockade" (prevents enemy armies from directly entering the territory, with the nearest friendly forces responding quickly if they do)

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  • C# 98.9%
  • Python 1.1%