support liege of the primordial damage buffs#996
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AIElemental wants to merge 1 commit intoOpenarl:devfrom
Open
support liege of the primordial damage buffs#996AIElemental wants to merge 1 commit intoOpenarl:devfrom
AIElemental wants to merge 1 commit intoOpenarl:devfrom
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@AIElemental I was excited to see your PR, since I've been wanting to plan out a Golemancer. I'm wondering is something got left out, though? When I tried this build, I was able to set the number of golems in the config. And the total number of golems did show up in the defensive calcs. But otherwise there was no change. |
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Looks like it was mostly a mod caching issue. I did notice that this doesn't cover the minion damage, but what's here seems good. |
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Enable 3.2 liege of the primordial "for each summoned golem" text.
Added to configs amount of summoned golems by type.
Damage buff and golem buff increase are calculated OK.
I could not make it so number of golems becomes zero if i disable skill. Like Lightning golem aura is disabled when you disable lightning golem skill.
number of golems is not checked against "number of active minions" stat