Add support for MaterialX data types#26
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July 10, 2026 16:50
MOONRAY-6063 Add map shader support for datatypes which materialx map shaders can produce Signed-off-by: Jon Lanz <jon.lanz@dreamworks.com>
MOONRAY-6063 add back in a strange double include until we can figure out why this is needed Signed-off-by: Jon Lanz <jon.lanz@dreamworks.com>
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This was referenced Jul 11, 2026
dmccann-dwa
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Jul 13, 2026
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LGTM
There is a scary TODO and some whitespace problems with eval____ functions, however.
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MOONRAY-6063 fix use of MAP_GET_ISPC_PTR to NORMALMAP_GET_ISPC_PTR in normalmap shaders
Signed-off-by: Jon Lanz jon.lanz@dreamworks.com
Compatibility:
minor
Issues/Tickets:
MOONRAY-6063
Release notes comment:
Add support for MaterialX data types
Comments for the reviewer:
This represents a significant amount of work and paves the way for adding MaterialX pattern generators (aka Map shaders).
See also:
OpenMoonRay/scene_rdl2#18
#26
OpenMoonRay/moonshine#6
Look or scene setup change:
Special notes for production:
Attention/Reviewers:
AI Assisted Development:
Checklist: